A foundation for the study of behavior change support systems

H Oinas-Kukkonen - Personal and ubiquitous computing, 2013 - Springer
The emerging ambient persuasive technology looks very promising for many areas of
personal and ubiquitous computing. Persuasive applications aim at changing human …

[PDF][PDF] Video Games and Virtual Reality as Persuasive Technologies for Health Care: An Overview.

YW Chow, W Susilo, JG Phillips, J Baek… - J. Wirel. Mob …, 2017 - researchgate.net
Over the last two decades, persuasive technology has gained much of interest and attention.
One of the major disciplines of focus for persuasive technology is health care. The vast …

Persuasive technologies design for mental and behavioral health platforms: A scoping literature review

AR Idrees, R Kraft, A Mutter, H Baumeister… - PLOS Digital …, 2024 - journals.plos.org
This review investigates persuasive design frameworks within eHealth, concentrating on
methodologies, their prevalence in mental and behavioral health applications, and …

[PDF][PDF] Design for behaviour change: a model-driven approach for tailoring persuasive technologies

R Orji - 2014 - harvest.usask.ca
People generally want to engage in a healthy lifestyle, to live in harmony with the
environment, to contribute to social causes, and to avoid behaviours that are harmful for …

Factors that affect acceptance and use of information systems within the Maritime industry in developing countries: The case of Ghana

I Wiafe, FN Koranteng, T Tettey, FA Kastriku… - Journal of Systems …, 2020 - emerald.com
Purpose Although information and communication technology has become a significant
driver for organizational efficiency and effectiveness, there is inadequate empirical research …

The role of norms in information security policy compliance

I Wiafe, FN Koranteng, A Wiafe, EN Obeng… - … & Computer Security, 2020 - emerald.com
Purpose The purpose of this paper is to determine which factors influence information
system security policy compliance. It examines how different norms influence compliance …

A framework for capturing creativity in digital fabrication

GV Georgiev, I Sánchez Milara, D Ferreira - The Design Journal, 2017 - Taylor & Francis
Digital fabrication laboratories (FabLabs) influence how we think, ideate, do, make, and
create. To enable the full capacity of materialization of the most creative ideas in the FabLab …

Persuasion: an analysis and common frame of reference for IS research

P Slattery, P Finnegan, R Vidgen - Communications of the …, 2020 - eprints.bbk.ac.uk
Information Systems (IS) researchers persistently examine how Information and
Communications Technology (ICT) changes attitudes and behaviours but rarely leverage …

[PDF][PDF] An acceptance model for user-centric persuasive environmental sustainable IS

B Brauer, C Ebermann, LM Kolbe - 2016 - scholar.archive.org
In the recent years Green IS research aims to utilize information systems (IS) to influence
people towards sustainable behavior change in a user-centric manner. Emerging pervasive …

[PDF][PDF] Bibliographic analysis of persuasive systems: techniques, methods and domains of application

I Wiafe, K Nakata - Persuasive Technology, 2012 - academia.edu
This paper presents findings of our study on peer-reviewed papers published in the
International Conference on Persuasive Technology from 2006 to 2010. The study indicated …