Immersive virtual reality in the age of the Metaverse: A hybrid-narrative review based on the technology affordance perspective
E Dincelli, A Yayla - The journal of strategic information systems, 2022 - Elsevier
Immersive virtual reality (VR) that utilizes head-mounted displays (HMD) is one of the key
emerging technologies of the 21st century and has drawn keen attention from consumers …
emerging technologies of the 21st century and has drawn keen attention from consumers …
[HTML][HTML] A systematic review of social presence: Definition, antecedents, and implications
CS Oh, JN Bailenson, GF Welch - Frontiers in Robotics and AI, 2018 - frontiersin.org
Social presence, or the feeling of being there with a “real” person, is a crucial component of
interactions that take place in virtual reality. This paper reviews the concept, antecedents …
interactions that take place in virtual reality. This paper reviews the concept, antecedents …
Social interaction with agents and avatars in immersive virtual environments: A survey
C Kyrlitsias, D Michael-Grigoriou - Frontiers in Virtual Reality, 2022 - frontiersin.org
Immersive virtual reality technologies are used in a wide range of fields such as training,
education, health, and research. Many of these applications include virtual humans that are …
education, health, and research. Many of these applications include virtual humans that are …
[HTML][HTML] The avatar will see you now: Support from a virtual human provides socio-emotional benefits
When people are in emotional distress, they often seek support. Virtual humans may provide
unique and complementary benefits to human support provision, given that virtual humans …
unique and complementary benefits to human support provision, given that virtual humans …
[HTML][HTML] “nice to see you virtually”: Thoughtful design and evaluation of virtual avatar of the other user in ar and vr based telexistence systems
This paper presents two studies investigating how physically remote telexistence users wish
to see other users visualized as virtual avatars in a) augmented reality, and b) immersive …
to see other users visualized as virtual avatars in a) augmented reality, and b) immersive …
Social contagion of cyberbullying via online perpetrator and victim networks
K Yokotani, M Takano - Computers in human behavior, 2021 - Elsevier
Cyberbullying is a social problem in the digital age. Online social networks have been
reported to be linked with cyberbullying, but the links remain unclear. Our research question …
reported to be linked with cyberbullying, but the links remain unclear. Our research question …
Does virtual reality help to cut the Gordian knot between ecological validity and experimental control?
OD Kothgassner, A Felnhofer - Annals of the International …, 2020 - Taylor & Francis
ABSTRACT The proliferation of Virtual Reality (VR) over the past decades has introduced a
tool to research that holds the promise of providing a means to overcoming drawbacks of …
tool to research that holds the promise of providing a means to overcoming drawbacks of …
How avatars create identification and loyalty among online gamers: contextualization of self-affirmation theory
CI Teng - Internet Research, 2019 - emerald.com
Purpose Online games are popular electronic commerce platforms in which gamers use
avatars to interact with others. Avatar identification (the extent to which gamers regard …
avatars to interact with others. Avatar identification (the extent to which gamers regard …
Virtual social support buffers stress response: An experimental comparison of real-life and virtual support prior to a social stressor
OD Kothgassner, A Goreis, JX Kafka… - Journal of behavior …, 2019 - Elsevier
Background and objectives Face-to-face and text-based social support have been shown to
attenuate stress responses in past studies. Yet as social interactions increasingly take place …
attenuate stress responses in past studies. Yet as social interactions increasingly take place …
Physical presence, social presence, and anxiety in participants with social anxiety disorder during virtual cue exposure
A Felnhofer, H Hlavacs, L Beutl… - … , Behavior, and Social …, 2019 - liebertpub.com
Although social anxiety disorders (SADs) are increasingly treated by means of virtual cue
exposure, the mechanisms leading to sufficient anxiety levels and thus to a success of virtual …
exposure, the mechanisms leading to sufficient anxiety levels and thus to a success of virtual …