Cruising Queer HCI on the DL: A Literature Review of LGBTQ+ People in HCI
LGBTQ+ people have received increased attention in HCI research, paralleling a greater
emphasis on social justice in recent years. However, there has not been a systematic review …
emphasis on social justice in recent years. However, there has not been a systematic review …
The Personality Dimensions GPT-3 Expresses During Human-Chatbot Interactions
Large language models such as GPT-3 and ChatGPT can mimic human-to-human
conversation with unprecedented fidelity, which enables many applications such as …
conversation with unprecedented fidelity, which enables many applications such as …
Cheat Codes as External Support for Players Navigating Fear of Failure and Self-Regulation Challenges In Digital Games
K Waldenmeier, S Poeller, MJ Dechant… - Proceedings of the CHI …, 2024 - dl.acm.org
Failure is an integral element of most games, and while some players may benefit from
external support, such as cheat codes, to prompt self-soothing, most games lack supportive …
external support, such as cheat codes, to prompt self-soothing, most games lack supportive …
Assessing the relationship between subjective trust, confidence measurements, and mouse trajectory characteristics in an online task
Trust is essential for our interactions with others but also with artificial intelligence (AI) based
systems. To understand whether a user trusts an AI, researchers need reliable measurement …
systems. To understand whether a user trusts an AI, researchers need reliable measurement …
Exploration of Player Emotions, Behaviours, and Individual Differences across Game Difficulty Levels in a Turn-Based Strategy Game
Player emotion is a crucial aspect of the video game experience, as games employ
interactive environments that elicit a diverse range of both negative and positive emotions …
interactive environments that elicit a diverse range of both negative and positive emotions …
Exploring the Emotional-Behavioral Relationship in Action Role-Playing Games: Diverse Player Responses to Varying Difficulty Challenges
Y Cao - International Conference on Human-Computer …, 2024 - Springer
One of the core objectives of video games is to elicit a range of emotional experiences in
players, where the art and interactive levels in games induce a variety of positive and …
players, where the art and interactive levels in games induce a variety of positive and …
Virtual agents' perceived intelligence and believability in video games: exploring the relation between design factors and players' expectations
R Poivet - 2023 - theses.hal.science
Non-player characters (NPCs) are a subtype of virtual agents that populate video games.
How they are perceived by players is central to gaming experience. In particular, NPCs' …
How they are perceived by players is central to gaming experience. In particular, NPCs' …