Enter the avatar: The phenomenology of prosthetic telepresence in computer games

R Klevjer - The philosophy of computer games, 2012 - Springer
In this paper I will give a phenomenological account of embodied presence through
computer game avatars, based on Maurice Merleau-Ponty's analysis of bodily intentionality …

The world of scary video games

B Perron - 2018 - torrossa.com
To state that scary video games—or games that have commonly been labeled “survival
horror”—are the video game genre par excellence has become, for me, a sort of jingle used …

[PDF][PDF] What is the avatar? Fiction and embodiment in avatar-based singleplayer computer games

R Klevjer - 2006 - bora.uib.no
I am grateful to a number of people for their support and help during the work with this thesis.
I wish to thank my supervisor Jostein Gripsrud for his guidance and support throughout the …

Establishing video game genres using data-driven modeling and product databases

A Faisal, M Peltoniemi - Games and Culture, 2018 - journals.sagepub.com
Establishing genres is the first step toward analyzing games and how the genre landscape
evolves over the years. We use data-driven modeling that distils genres from textual …

Des typologies mécaniques à l'expérience esthétique: fonctions et mutations du genre dans le jeu vidéo

D Arsenault - 2011 - papyrus.bib.umontreal.ca
Cette thèse examine en profondeur la nature et l'application du concept de genre en jeu
vidéo. Elle se divise en trois parties. La première fait l'inventaire des théories des genres en …

Asymmetric VR Game Subgenres: Implications for Analysis and Design

M Dawes, K Rackliffe, AL Hughes… - Multimodal Technologies …, 2024 - mdpi.com
This paper identifies subgenres of asymmetric virtual reality (AVR) games and proposes the
AVR Game Genre (AVRGG) framework for developing AVR games. We examined 66 games …

[图书][B] Interaktywne fantasy. Gatunek w grach cyfrowych

MB Garda - 2016 - dspace.uni.lodz.pl
Czym różnią się gatunki gier cyfrowych od gatunków znanych nam z filmu czy literatury,
takich jak western bądź kryminał? Czy znane tytuły gier cyfrowych, takie jak chociażby nasz …

Action

D Arsenault - The Routledge companion to video game studies, 2023 - taylorfrancis.com
This chapter describes two different phenomena: action games, understood as a genre of
games in which the player's sensori-motor skills prevail over his cognitive activity, and a …

[图书][B] Histoire formelle du jeu d'aventure sur ordinateur (le cas de l'Amérique du Nord de 1976-1999)

J Lessard - 2014 - search.proquest.com
This dissertation examines the formal evolution of adventure games from 1976 to 1999. It
aims at understanding the genre's emergence, its institution and transformations. The …

[图书][B] Multiplayer online games: Origins, players, and social dynamics

G Freeman - 2018 - taylorfrancis.com
Multiplayer Online Games (MOGs) have become a new genre of" play culture," integrating
communication and entertainment in a playful, computer-mediated environment that evolves …