Integrating immersive scenes and interactive contextual clue scaffolding into decision-making analysis ability training game
In the post-pandemic era, distance education and training modes without space constraints
are gradually becoming a new trend in training. Game-based training combined with …
are gradually becoming a new trend in training. Game-based training combined with …
Perception of the elementary mathematics teachers about assessment for learning: a case study of Sukkur IBA community colleges, Sindh, Pakistan
This study aims to explore the perceptions of elementary mathematics teachers regarding
assessment for learning (AfL). The participants of this study included three elementary …
assessment for learning (AfL). The participants of this study included three elementary …
[PDF][PDF] Qualitative Research Methodology in Social Sciences
N Ernest, N Fonkem, S Jude - Int. J. Sci. Res. Manag, 2023 - pdfs.semanticscholar.org
The objective of this study is to provide a guide to qualitative research methodology in social
sciences. It is the result of the observation that research in Management Sciences in most …
sciences. It is the result of the observation that research in Management Sciences in most …
Digital Game-Based Heritage Education: Analyzing the Potential of Heritage-Based Video Games
D Camuñas-García, MP Cáceres-Reche… - Education …, 2024 - mdpi.com
Video games have emerged as a promising tool for enhancing engagement with cultural
heritage. However, there is limited knowledge about how existing games can effectively …
heritage. However, there is limited knowledge about how existing games can effectively …
Effects of Meaningful Choices in Serious Games for Meaningful Learning
This action research study examines how meaningful choice design affects the overall
meaningful learning experience of a virtual reality educational serious game. An intervention …
meaningful learning experience of a virtual reality educational serious game. An intervention …
The emergence of collaboration in serious games: An exploratory study
The use of collaboration as an approach to learning is pervasive both in work and
education, and it is commonplace for serious games to employ collaboration. Collaboration …
education, and it is commonplace for serious games to employ collaboration. Collaboration …
Challenge-Based Hybrid Learning Model Using Virtual Board Games Platforms.
This study focuses on the development and evaluation of a challenge-based hybrid learning
approach utilizing a virtual board games platform to enhance international standard student …
approach utilizing a virtual board games platform to enhance international standard student …
A Proposal for an Immersive Scavenger Hunt-Based Serious Game in Higher Education
A Pisabarro-Marron… - IEEE Transactions …, 2023 - ieeexplore.ieee.org
Contribution: A successful activity based on the scavenger hunt (SH) game is presented
here. Although “serious game” in education now seems synonymous with videogame, the …
here. Although “serious game” in education now seems synonymous with videogame, the …
Pedagogisk VR-spill-Hvordan kan VR-spillet Prisms bidra til å støtte elevers læring i matematikk?
R Oksavik - 2024 - duo.uio.no
Denne masteroppgaven utforsker hvordan VR-spillet Prisms kan være med å støtte elevers
læring i matematikk. Bakgrunnen for valg av tema, digitale verktøy i læring, springer blant …
læring i matematikk. Bakgrunnen for valg av tema, digitale verktøy i læring, springer blant …
[HTML][HTML] Exploration in the Design and Development of Emotive Teaching Aids
C Lin, I Lee - Human Factors and Systems Interaction, 2024 - books.google.com
Children with autism spectrum disorder often struggle with emotional communication due to
innate emotional disorders. They find it difficult to express their own emotions and also …
innate emotional disorders. They find it difficult to express their own emotions and also …