Smart objects and replicas: a survey of tangible and embodied interactions in museums and cultural heritage sites

D Duranti, D Spallazzo, D Petrelli - ACM Journal on Computing and …, 2024 - dl.acm.org
Tangible and embodied interactions are areas of research within HCI and interaction
design. They refer to a way in which interacting with computer systems is closer to the way …

Gamified mobile sensing storytelling application for enhancing remote cultural experience and engagement

SN Tan, KH Ng - International Journal of Human–Computer …, 2024 - Taylor & Francis
Previous studies have highlighted a lack of practical strategies in mobile learning that
effectively enhance learners' agency with mobile technology. The paper aims to engage and …

A card-based internet of things game ideation tool for museum context

H Huang, KH Ng, B Bedwell, S Benford - Journal of Ambient Intelligence …, 2021 - Springer
The increasing deployments of Internet of Things (IoT) technologies create new
opportunities for game design for museums. Previous studies have highlighted the difficulty …

Designing for cultural learning and reflection using IoT serious game approach

H Huang, KH Ng - Personal and Ubiquitous Computing, 2021 - Springer
Previous studies have highlighted the difficulty that designers face in designing interactive
systems that will help visitors learn and reflect upon cultural issues in support of museums' …

Methods and practices for assessing the user experience of interactive systems for cultural heritage

V Nikolakopoulou, P Koutsabasis - Applying Innovative Technologies …, 2020 - igi-global.com
Over the last few years, an increasing number of cultural sites, including museums,
archaeological places, and historic cities, have adopted a wide range of interactive …

Integrating Internet-of-Things (IoT) into a Cultural Game Authoring Tool: An Innovative Approach in Maker Education

MOM Abdulrazic, MR Sanzana, KH Ng - Engineering Proceedings, 2022 - mdpi.com
Recently, integrating Internet-of-Things (IoT) for an interactive learning has become a topic
of interest. For cultural inclusion, young individuals need to be more aware of the culturally …

[PDF][PDF] Mural interactivo: estrategia pedagógica para promover el reciclaje en estudiantes de la región de Panamá Norte

M Zambranoa15, ML Singh, JS Gustavinob13… - 2024 - revistas.utp.ac.pa
La acumulación de basura en Panamá, se ha convertido en un reto ambiental y sanitario
que requiere un cambio de modelos, políticas de gestión y concientización de la población …

Построение 3D-модели изображения объемной отражательной голограммы методом фотограмметрии

ЕВ Рабош, ДА Анкушин, НС Балбекин… - … , механики и оптики, 2019 - cyberleninka.ru
Предмет исследования. Рассмотрена возможность оцифровки изобразительных
голограмм с целью обеспечения возможности их хранения и обработки с …

Three-dimensional simulation of volume pictorial hologram by photogrammetry method

EV Rabosh, DA Ankushin, S Balbekin Nikolay… - Journal Scientific and …, 2019 - ntv.ifmo.ru
Abstract Subject of Research. The digitizing possibility for pictorial holograms is considered
aimed at their storage and processing with the use of digital technologies. A novel method is …

Cultural Development on Peranakan Chinese a Thematic Review: A thematic review

W Huang, ARA Rahman, SSD Singh… - … in Humanities and …, 2024 - penerbit.uthm.edu.my
The Peranakan Chinese culture is a unique sample of multicultural amalgamation, and its
intricate nature has spurred scholarly discussions for decades. As modern society evolves …