3D reconstruction and validation of historical background for immersive VR applications and games: The case study of the Forum of Augustus in Rome
In the last decades, thanks to the success of the video games industry, the sector of
technologies applied to cultural heritage has begun to envisage, in this domain, new …
technologies applied to cultural heritage has begun to envisage, in this domain, new …
X3D/X3DOM, Blender Game Engine and OSG4WEB: open source visualisation for cultural heritage environments
A Baglivo, FD Ponti, D De Luca… - 2013 Digital …, 2013 - ieeexplore.ieee.org
Cultural Heritage applications have often exploited 3D reconstructions in order to better
convey contents, but virtual environments need also new solutions to be accessed in a …
convey contents, but virtual environments need also new solutions to be accessed in a …