Reviewing Simulation Technology: Implications for Workplace Training

DR Sanchez, A Rueda, K Kawasaki… - Multimodal …, 2023 - mdpi.com
Organizations have maintained a commitment to using simulation technology for training
purposes because it prepares employees for realistic work scenarios they may encounter …

Gamification of Learning using 3D Spaces in the Metaverse

S Balaji, V Rajaram, S Sethu - 2023 International Conference …, 2023 - ieeexplore.ieee.org
The concept of a multiway system of learning refers to an educational approach that uses
multiple methods and modes of learning. This creates a dynamic system where information …

[HTML][HTML] Commercial-off-the-shelf (COTS) games: Exploring the applications of games for instruction and assessment

DR Sanchez, A Rueda, LJ Jimènez… - Computer Game …, 2022 - intechopen.com
Despite the growing interest in utilizing commercial off-the-shelf (COTS) games for
instructional and assessment purposes there is a lack of research evidence regarding COTS …

Monopoly-based augmented reality game design as a practice media in learning the Physics of magnetism concepts

AH Permana, DA Nugroho - Journal of Physics: Conference …, 2023 - iopscience.iop.org
The most common student problems are frequently forgetting concepts, lots of memorized
formulas, difficulty imagining magnetic phenomena, and lack of motivation. The uses of …

[PDF][PDF] Impact of emerging technologies on maritime education and training: a phenomenological study

BE Maghoromi - 2023 - commons.wmu.se
The study has shown the potential of the phenomenological approach, which is instrumental
for further longitudinal studies on technology adoption and adaptation trends necessary to …