Inclusive augmented and virtual reality: A research agenda
Augmented and virtual reality experiences present significant barriers for disabled people,
making it challenging to fully engage with immersive platforms. Whilst researchers have …
making it challenging to fully engage with immersive platforms. Whilst researchers have …
[HTML][HTML] Inclusive Immersion: a review of efforts to improve accessibility in virtual reality, augmented reality and the metaverse
Abstract Virtual Reality (VR) and Augmented Reality (AR) afford new forms of work and
leisure. While affordable and effective VR and AR headsets are now available, neither …
leisure. While affordable and effective VR and AR headsets are now available, neither …
Inclusive AR/VR: accessibility barriers for immersive technologies
Augmented and virtual reality (AR/VR) hold significant potential to transform how we
communicate, collaborate, and interact with others. However, there has been a lack of work …
communicate, collaborate, and interact with others. However, there has been a lack of work …
A critical examination of virtual reality technology in the context of the minority body
Virtual Reality (VR) holds the promise of immersing people in virtual worlds. However, initial
work on the relationship between VR and disability suggests that VR is a body-centric …
work on the relationship between VR and disability suggests that VR is a body-centric …
[HTML][HTML] Working together on diverse tasks: A longitudinal study on individual workload, presence and emotional recognition in collaborative virtual environments
N Khojasteh, AS Won - Frontiers in Virtual Reality, 2021 - frontiersin.org
Numerous studies have shown the potential benefits of collaborative virtual environments
(CVEs) for distributed teams. However, there are few longitudinal studies on collaboration in …
(CVEs) for distributed teams. However, there are few longitudinal studies on collaboration in …
[HTML][HTML] Telelife: The future of remote living
In recent years, everyday activities such as work and socialization have steadily shifted to
more remote and virtual settings. With the COVID-19 pandemic, the switch from physical to …
more remote and virtual settings. With the COVID-19 pandemic, the switch from physical to …
Towards an inclusive and accessible metaverse
The push towards a Metaverse is growing, with companies such as Meta developing their
own interpretation of what it should look like. The Metaverse at its conceptual core promises …
own interpretation of what it should look like. The Metaverse at its conceptual core promises …
Understanding gesture input articulation with upper-body wearables for users with upper-body motor impairments
RD Vatavu, OC Ungurean - Proceedings of the 2022 CHI Conference on …, 2022 - dl.acm.org
We examine touchscreen stroke-gestures and mid-air motion-gestures articulated by users
with upper-body motor impairments with devices worn on the wrist, finger, and head. We …
with upper-body motor impairments with devices worn on the wrist, finger, and head. We …
The design space of the auditory representation of objects and their behaviours in virtual reality for blind people
J Guerreiro, Y Kim, R Nogueira… - … on Visualization and …, 2023 - ieeexplore.ieee.org
As virtual reality (VR) is typically designed in terms of visual experience, it poses major
challenges for blind people to understand and interact with the environment. To address …
challenges for blind people to understand and interact with the environment. To address …
Wearable interactions for users with motor impairments: systematic review, inventory, and research implications
We conduct a systematic literature review on wearable interactions for users with motor
impairments and report results from a meta-analysis of 57 scientific articles identified in the …
impairments and report results from a meta-analysis of 57 scientific articles identified in the …