Let the body'n'brain games begin: toward innovative training approaches in esports athletes

AL Martin-Niedecken, A Schättin - Frontiers in psychology, 2020 - frontiersin.org
The phenomenon of eSports is omnipresent today. International championships and their
competitive athletes thrill millions of spectators who watch as eSports athletes and their …

Exertion games

F Mueller, RA Khot, K Gerling… - … and Trends® in Human …, 2016 - nowpublishers.com
Advances in human-computer interaction (HCI) technologies have led to emerging computer
game systems that foster physical exertion as part of the interaction; we call them exertion …

Exergaming and rehabilitation: A methodology for the design of effective and safe therapeutic exergames

M Pirovano, E Surer, R Mainetti, PL Lanzi… - Entertainment …, 2016 - Elsevier
We present here a comprehensive definition of therapeutic exergames from which a
methodology to create safe exergames for real therapy pathways is derived. Three main …

Effects of balancing for physical abilities on player performance, experience and self-esteem in exergames

KM Gerling, M Miller, RL Mandryk, MV Birk… - Proceedings of the …, 2014 - dl.acm.org
Game balancing can help players with different skill levels play multiplayer games together;
however, little is known about how the balancing approach affects performance, experience …

Feels like team spirit: Biometric and strategic interdependence in asymmetric multiplayer VR games

S Karaosmanoglu, K Rogers, D Wolf, E Rukzio… - Proceedings of the …, 2021 - dl.acm.org
Virtual reality (VR) multiplayer games increasingly use asymmetry (eg, differences in a
person's capability or the user interface) and resulting interdependence between players to …

Interactive feedforward for improving performance and maintaining intrinsic motivation in VR exergaming

SC Barathi, DJ Finnegan, M Farrow, A Whaley… - Proceedings of the …, 2018 - dl.acm.org
Exergames commonly use low to moderate intensity exercise protocols. Their effectiveness
in implementing high intensity protocols remains uncertain. We propose a method for …

Taking inspiration from becoming “one with a bike” to design human-computer integration

FF Mueller, J von Kaenel, J Duckworth… - Human–Computer …, 2023 - Taylor & Francis
Within HCI, there appears to be an interest in the human-computer integration paradigm
(Farooq & Grudin, 2016; Grudin et al., 2018; Mueller et al., 2020), wherein computer and …

The acute cognitive benefits of casual exergame play

Y Gao, R Mandryk - Proceedings of the SIGCHI Conference on Human …, 2012 - dl.acm.org
Acute cognitive benefits, such as temporary improvements in concentration, can result from
as few as ten minutes of exercise; however, most people do not take exercise breaks …

ExerG: adapting an exergame training solution to the needs of older adults using focus group and expert interviews

N Ringgenberg, S Mildner, M Hapig… - Journal of …, 2022 - Springer
Background Exergames are playful technology-based exercise programs. They train
physical and cognitive functions to preserve independence in older adults (OAs) with …

“HIIT” the ExerCube: comparing the effectiveness of functional high-intensity interval training in conventional vs. exergame-based training

AL Martin-Niedecken, A Mahrer, K Rogers… - Frontiers in Computer …, 2020 - frontiersin.org
Regular physical activity is crucial for a physically and mentally healthy lifestyle. Training
methods such as high-intensity interval training (HIIT) have become increasingly popular as …