Stream: Exploring the combination of spatially-aware tablets with augmented reality head-mounted displays for immersive analytics
S Hubenschmid, J Zagermann, S Butscher… - Proceedings of the …, 2021 - dl.acm.org
Recent research in the area of immersive analytics demonstrated the utility of head-mounted
augmented reality devices for visual data analysis. However, it can be challenging to use the …
augmented reality devices for visual data analysis. However, it can be challenging to use the …
Designing an effective vibration-based notification interface for mobile phones
We conducted an experiment to understand how mobile phone users perceive the urgency
of ten simple vibration alerts that were created from four basic signals: short on, short off …
of ten simple vibration alerts that were created from four basic signals: short on, short off …
Blindtype: Eyes-free text entry on handheld touchpad by leveraging thumb's muscle memory
Eyes-free input is desirable for ubiquitous computing, since interacting with mobile and
wearable devices often competes for visual attention with other devices and tasks. In this …
wearable devices often competes for visual attention with other devices and tasks. In this …
Facesight: Enabling hand-to-face gesture interaction on ar glasses with a downward-facing camera vision
We present FaceSight, a computer vision-based hand-to-face gesture sensing technique for
AR glasses. FaceSight fixes an infrared camera onto the bridge of AR glasses to provide …
AR glasses. FaceSight fixes an infrared camera onto the bridge of AR glasses to provide …
Expanding exertion gaming
J Marshall, S Benford, S Pijnappel - International Journal of Human …, 2016 - Elsevier
While exertion games-digital games where the outcome is determined by physical exertion-
are of growing interest in HCI, we believe the current health and fitness focus in the research …
are of growing interest in HCI, we believe the current health and fitness focus in the research …
Palmgesture: Using palms as gesture interfaces for eyes-free input
In this paper, we explored eyes-free gesture interactions on palms, which enables users to
interact with devices by drawing stroke gestures on palms without looking at palms. We …
interact with devices by drawing stroke gestures on palms without looking at palms. We …
Understanding and Adapting Bezel-to-Bezel Interactions for Circular Smartwatches in Mobile and Encumbered Scenarios
Supporting eyes-free interaction, mobility and encumbrance, while providing a broad set of
commands on a smartwatch display is a difficult, yet important, task. Bezel-to-bezel (B2B) …
commands on a smartwatch display is a difficult, yet important, task. Bezel-to-bezel (B2B) …
TIMMi: Finger-worn textile input device with multimodal sensing in mobile interaction
We introduce TIMMi, a textile input device for mobile interactions. TIMMi is worn on the index
finger to provide a multimodal sensing input metaphor. The prototype is fabricated on a …
finger to provide a multimodal sensing input metaphor. The prototype is fabricated on a …
Vibration-augmented buttons: Information transmission capacity and application to interaction design
One can embed a vibration actuator to a physical button and augment the physical button's
original kinesthetic response with a programmable vibration generated by the actuator. Such …
original kinesthetic response with a programmable vibration generated by the actuator. Such …