[PDF][PDF] Unerosion: Simulating Terrain Evolution Back in Time
M Skouras, H Wang - COMPUTER GRAPHICS forum, 2024 - diglib.eg.org
While the past of terrain cannot be known precisely because an effect can result from many
different causes, exploring these possible pasts opens the way to numerous applications …
different causes, exploring these possible pasts opens the way to numerous applications …
[PDF][PDF] Particle-Based and Preprocessed Deformation using Tetrahedrons
M Peters, M Panozzo - cs.rpi.edu
We present an application which simulates both pre-processed and real-time tetrahedral
mesh deformation. We use TetGen to generate quality tetrahedral meshes. Our …
mesh deformation. We use TetGen to generate quality tetrahedral meshes. Our …