State of the art in ray tracing animated scenes

I Wald, WR Mark, J Günther, S Boulos… - Computer graphics …, 2009 - Wiley Online Library
Ray tracing has long been a method of choice for off‐line rendering, but traditionally was too
slow for interactive use. With faster hardware and algorithmic improvements this has recently …

Kinectfusion: Real-time dense surface mapping and tracking

RA Newcombe, S Izadi, O Hilliges… - 2011 10th IEEE …, 2011 - ieeexplore.ieee.org
We present a system for accurate real-time mapping of complex and arbitrary indoor scenes
in variable lighting conditions, using only a moving low-cost depth camera and commodity …

Investigation of concurrent multiscale topology optimization for designing lightweight macrostructure with high thermal conductivity

M Al Ali, M Shimoda - International Journal of Thermal Sciences, 2022 - Elsevier
Lightweight and high heat conductive solid structures are playing important role in various
fields of engineering. To maximize the design performance for such structures, we …

Real-time 3d reconstruction in dynamic scenes using point-based fusion

M Keller, D Lefloch, M Lambers, S Izadi… - … Conference on 3D …, 2013 - ieeexplore.ieee.org
Real-time or online 3D reconstruction has wide applicability and receives further interest
due to availability of consumer depth cameras. Typical approaches use a moving sensor to …

[PDF][PDF] Scalable real-time volumetric surface reconstruction.

J Chen, D Bautembach, S Izadi - ACM Trans. Graph., 2013 - 3dvar.com
We address the fundamental challenge of scalability for real-time volumetric surface
reconstruction methods. We design a memory efficient, hierarchical data structure for …

Ray tracing on programmable graphics hardware

TJ Purcell, I Buck, WR Mark, P Hanrahan - ACM SIGGRAPH 2005 …, 2005 - dl.acm.org
Recently a breakthrough has occurred in graphics hardware: fixed function pipelines have
been replaced with programmable vertex and fragment processors. In the near future, the …

[图书][B] High performance visualization: Enabling extreme-scale scientific insight

EW Bethel, H Childs, C Hansen - 2012 - books.google.com
Visualization and analysis tools, techniques, and algorithms have undergone a rapid
evolution in recent decades to accommodate explosive growth in data size and complexity …

Interactive rendering with coherent ray tracing

I Wald, P Slusallek, C Benthin… - Computer graphics …, 2001 - Wiley Online Library
For almost two decades researchers have argued that ray tracing will eventually become
faster than the rasterization technique that completely dominates todays graphics hardware …

[图书][B] Computer science handbook

AB Tucker - 2004 - taylorfrancis.com
When you think about how far and fast computer science has progressed in recent years, it's
not hard to conclude that a seven-year old handbook may fall a little short of the kind of …

Recent advances in volume visualization

K Brodlie, J Wood - Computer Graphics Forum, 2001 - Wiley Online Library
In the past few years, there have been key advances in the three main approaches to the
visualization of volumetric data: isosurfacing, slicing and volume rendering, which together …