Three dimensional reconstruction of objects based on geolocation and image data
A63F13/65—Generating or modifying game content before or while executing the game
program, eg authoring tools specially adapted for game development or game-integrated …
program, eg authoring tools specially adapted for game development or game-integrated …
Artificial intelligence based virtual object aging
Embodiments of the systems and methods described herein provide a virtual object aging
system. The virtual object aging system can utilize artificial intelligence to modify virtual …
system. The virtual object aging system can utilize artificial intelligence to modify virtual …
Artificial intelligence based virtual object aging
Embodiments of the systems and methods described herein provide a virtual object aging
system. The virtual object aging system can utilize artificial intelligence to modify virtual …
system. The virtual object aging system can utilize artificial intelligence to modify virtual …
Spatial partitioning for graphics rendering
AL Ek - US Patent 11,335,058, 2022 - Google Patents
An improved virtual environment creation and testing process can be achieved by a
combination of spatial partitioning and reverse tree generation. The reverse tree may be …
combination of spatial partitioning and reverse tree generation. The reverse tree may be …
Spatial partitioning for graphics rendering
AL Ek - US Patent 11,704,868, 2023 - Google Patents
An improved virtual environment creation and testing process can be achieved by a
combination of spatial partitioning and reverse tree generation. The reverse tree may be …
combination of spatial partitioning and reverse tree generation. The reverse tree may be …
Generating locations for placement of augmented elements
HH Pollock, SJ Chen, GPM Le Chenadec… - US Patent …, 2024 - Google Patents
The present concepts relate to placing gameplay locations in the real world, where
gameplay elements can be generated at the gameplay locations. One example categorizes …
gameplay elements can be generated at the gameplay locations. One example categorizes …
Method for quasi-random placement of virtual items in an extended reality (XR) space
RM McCain, T Tsukahara - US Patent 11,759,711, 2023 - Google Patents
A method for quasi-random placement of a virtual item in an XR space includes: accessing a
previously generated spatial mapping mesh (SMM) of the XR space; compiling a record from …
previously generated spatial mapping mesh (SMM) of the XR space; compiling a record from …
Terrain generation and population system
Embodiments of the systems and methods described herein provide a terrain generation
and population system that can determine terrain population rules for terrain population …
and population system that can determine terrain population rules for terrain population …
Course profiling and sharing
M Taylor, DD Castleman - US Patent 11,288,767, 2022 - Google Patents
Systems and methods for unmanned aerial vehicle (UAV) course profiling are provided. A
plurality of images may be captured by a UAV flying along a course at a first location. A …
plurality of images may be captured by a UAV flying along a course at a first location. A …