Emergence of socially assistive robotics in rehabilitation for children with cerebral palsy: a review
NA Malik, FA Hanapiah… - … Journal of Advanced …, 2016 - journals.sagepub.com
Robotic assistive technology is today widely used in rehabilitation. Social assistive robotics
(SAR) is one of the developing areas of research with potential advantages for areas …
(SAR) is one of the developing areas of research with potential advantages for areas …
Creepiness creeps in: Uncanny valley feelings are acquired in childhood
The uncanny valley posits that very human‐like robots are unsettling, a phenomenon amply
demonstrated in adults but unexplored in children. Two hundred forty 3‐to 18‐year‐olds …
demonstrated in adults but unexplored in children. Two hundred forty 3‐to 18‐year‐olds …
Evaluating the child–robot interaction of the NAOTherapist platform in pediatric rehabilitation
NAOTherapist is a cognitive robotic architecture whose main goal is to develop non-contact
upper-limb rehabilitation sessions autonomously with a social robot for patients with …
upper-limb rehabilitation sessions autonomously with a social robot for patients with …
British children's and adults' perceptions of robots
ERR Burdett, S Ikari… - Human Behavior and …, 2022 - Wiley Online Library
Robotics and artificial intelligence (AI) systems are quickly becoming a familiar part of
different aspects of everyday life. We know very little about how children and adults perceive …
different aspects of everyday life. We know very little about how children and adults perceive …
A three-layer planning architecture for the autonomous control of rehabilitation therapies based on social robots
This manuscript focuses on the description of a novel cognitive architecture called
NAOTherapist, which provides a social robot with enough autonomy to carry out a non …
NAOTherapist, which provides a social robot with enough autonomy to carry out a non …
Perceived usefulness of a social robot augmented telehealth platform by therapists in the United States
MJ Sobrepera, VG Lee, S Garg… - IEEE robotics and …, 2021 - ieeexplore.ieee.org
With the shortage of rehabilitation clinicians in rural areas and the ongoing COVID-19
pandemic, remote rehabilitation (telerehab) fills an important gap in access to rehabilitation …
pandemic, remote rehabilitation (telerehab) fills an important gap in access to rehabilitation …
Employment, disabled people and robots: What is the narrative in the academic literature and Canadian newspapers?
G Wolbring - Societies, 2016 - mdpi.com
The impact of robots on employment is discussed extensively, for example, within the
academic literature and the public domain. Disabled people are known to have problems …
academic literature and the public domain. Disabled people are known to have problems …
Adapting a general-purpose social robot for paediatric rehabilitation through in situ design
F Martí Carrillo, J Butchart, S Knight… - ACM Transactions on …, 2018 - dl.acm.org
Socially assistive robots (SARs) offer great promise for improving outcomes in paediatric
rehabilitation. However, the design of software and interactive capabilities for SARs must be …
rehabilitation. However, the design of software and interactive capabilities for SARs must be …
Child and parent perceptions of acceptability and therapeutic value of a socially assistive robot used during pediatric rehabilitation
J Butchart, R Harrison, J Ritchie, F Martí… - Disability and …, 2021 - Taylor & Francis
Purpose: Socially assistive robots are emerging as a method of supporting the rehabilitation
of children with physical disabilities. To date there has been no in-depth analysis of parent …
of children with physical disabilities. To date there has been no in-depth analysis of parent …
Effect of feedback from a socially interactive humanoid robot on reaching kinematics in children with and without cerebral palsy: a pilot study
Y Chen, S Garcia-Vergara… - Developmental …, 2018 - Taylor & Francis
Purpose: To examine whether children with or without cerebral palsy (CP) would follow a
humanoid robot's (ie, Darwin) feedback to move their arm faster when playing virtual reality …
humanoid robot's (ie, Darwin) feedback to move their arm faster when playing virtual reality …