Eyesthetics: Making sense of the aesthetics of playing with gaze

A Ramirez Gomez, M Lankes - Proceedings of the ACM on Human …, 2021 - dl.acm.org
Gaze interaction has been growing fast as a compelling tool for control and immersion for
gameplay. Here, we present a conceptual framework focusing on the aesthetic player …

Eye caramba: Gaze-based assistance for virtual reality aiming and throwing tasks in games

M Kocur, MJ Dechant, M Lankes, C Wolff… - ACM Symposium on Eye …, 2020 - dl.acm.org
Gaze-based interaction in Virtual Reality (VR) has been attracting attention recently due to
rapid advances in eye tracking technology in head-mounted displays. Since gazes are a …

See, feel, move: Player behaviour analysis through combined visualization of gaze, emotions, and movement

D Kepplinger, G Wallner, S Kriglstein… - Proceedings of the 2020 …, 2020 - dl.acm.org
Playtesting of games often relies on a mixed-methods approach to obtain more holistic
insights about and, in turn, improve the player experience. However, triangulating the …

[HTML][HTML] Investigating gaze interaction to support children's gameplay

S Papavlasopoulou, K Sharma, D Melhart… - International Journal of …, 2021 - Elsevier
Gaze interaction has become an affordable option in the development of innovative
interaction methods for user input. Gaze holds great promise as an input modality, offering …

geyeded: Subtle and challenging gaze-based player guidance in exploration games

M Lankes, A Haslinger, C Wolff - Multimodal Technologies and …, 2019 - mdpi.com
This paper investigates the effects of gaze-based player guidance on the perceived game
experience, performance, and challenge in a first-person exploration game. In contrast to …

Assessing Eye Tracking for Continuous Central Field Loss Monitoring

J Grootjen, A Sipatchin, S Wahl, TK Machulla… - Proceedings of the …, 2023 - dl.acm.org
Eye tracking is increasingly becoming prevalent for health-related interactive systems. Eye
tracking can automatically reveal the presence of Central Field Loss (CFL), a dysfunctional …

Lost & found: Gaze-based player guidance feedback in exploration games

M Lankes, A Haslinger - Extended Abstracts of the Annual Symposium …, 2019 - dl.acm.org
Gaze could be harnessed as a powerful tool for guiding players. By knowing where players
are looking, a game could provide support players in finding relevant objects. With this …

Gazing at PAC-MAN: Lessons learned from a eye-tracking study focusing on game difficulty

M Lankes, A Stoeckl - ACM Symposium on Eye Tracking Research and …, 2020 - dl.acm.org
This paper investigates the players' gaze behavior in different game difficulty settings to
explore potential use cases of gaze-informed design interventions for future research …

Using Eye-Tracking for Adaptive Human-Machine Interfaces for Pilots: A Literature Review and Sample Cases

M Xenos, A Mallas, D Minas - Journal of Physics: Conference …, 2024 - iopscience.iop.org
This paper explores the potential of eye-tracking technology in adaptive human-machine
interfaces for pilots in aviation. We argue that an interface able to adjust its layout and …

Gaze-based narratives for location-based games

P Kiefer - Workshop" Wantae Come Oot tae Play?" …, 2019 - research-collection.ethz.ch
Location-based games require their players to move in the real world in order to interact with
a virtual game layer which is spatially connected to the real world. It has been argued that …