Accessibility and inclusiveness of new information and communication technologies for disabled users and content creators in the Metaverse
Purpose The study critically reassesses existing Metaverse concepts and proposes a novel
framework for inclusiveness of physically disabled artists. The purpose is to enable and …
framework for inclusiveness of physically disabled artists. The purpose is to enable and …
GestuRING: A web-based tool for designing gesture input with rings, ring-like, and ring-ready devices
Despite an exciting area with many promises for innovations in wearable interactive
systems, research on interaction techniques for smart rings lacks structured knowledge and …
systems, research on interaction techniques for smart rings lacks structured knowledge and …
Designing a willing-to-use-in-public hand gestural interaction technique for smart glasses
Smart glasses suffer from obtrusive or cumbersome interaction techniques. Studies show
that people are not willing to publicly use, for example, voice control or mid-air gestures in …
that people are not willing to publicly use, for example, voice control or mid-air gestures in …
Portable EMG data acquisition module for upper limb prosthesis application
S Pancholi, AM Joshi - IEEE Sensors Journal, 2018 - ieeexplore.ieee.org
Electromyography (EMG) signals are gaining popularity to develop the prosthetics. In this
paper, an efficient multi-channel EMG signal acquisition system has been proposed for …
paper, an efficient multi-channel EMG signal acquisition system has been proposed for …
Mid-air pointing on ultra-walls
Ultra-high resolution wall-sized displays (“ultra-walls”) are effective for presenting large
datasets, but their size and resolution make traditional pointing techniques inadequate for …
datasets, but their size and resolution make traditional pointing techniques inadequate for …
A multimodal smartwatch-based interaction concept for immersive environments
M Lang, C Strobel, F Weckesser, D Langlois… - Computers & …, 2023 - Elsevier
Abstract Augmented and Virtual Reality (AR/VR) environments require user interaction
concepts beyond the traditional mouse-and-keyboard setup for seated desktop computer …
concepts beyond the traditional mouse-and-keyboard setup for seated desktop computer …
A framework and call to action for the future development of EMG-based input in HCI
Electromyography (EMG) has been explored as an HCI input modality following a long
history of success for prosthesis control. While EMG has the potential to address a range of …
history of success for prosthesis control. While EMG has the potential to address a range of …
Assessment of dry epidermal electrodes for long-term electromyography measurements
Commercially available electrodes can only provide quality surface electromyography
(sEMG) measurements for a limited duration due to user discomfort and signal degradation …
(sEMG) measurements for a limited duration due to user discomfort and signal degradation …
Experimental analysis of barehand mid-air mode-switching techniques in virtual reality
We present an empirical comparison of eleven bare hand, mid-air mode-switching
techniques suitable for virtual reality in two experiments. The first evaluates seven …
techniques suitable for virtual reality in two experiments. The first evaluates seven …