[HTML][HTML] Activity, plan, and goal recognition: A review
FA Van-Horenbeke, A Peer - Frontiers in Robotics and AI, 2021 - frontiersin.org
Recognizing the actions, plans, and goals of a person in an unconstrained environment is a
key feature that future robotic systems will need in order to achieve a natural human …
key feature that future robotic systems will need in order to achieve a natural human …
Learning analytics and serious games: Trends and considerations
This paper reviews the current status of Learning Analytics with special focus on their
application in Serious Games. After presenting the advantages of incorporating Learning …
application in Serious Games. After presenting the advantages of incorporating Learning …
Analyzing students' problem-solving sequences: A human-in-the-loop approach
E Kleinman, M Shergadwala, Z Teng… - Journal of learning …, 2022 - learning-analytics.info
Educational technology is shifting toward facilitating personalized learning. Such
personalization, however, requires a detailed understanding of students' problem-solving …
personalization, however, requires a detailed understanding of students' problem-solving …
Instructional support, feedback, and coaching in game-based learning
Advances in game-based learning environments are introducing a broad range of
opportunities for supporting student learning. The past decade has witnessed significant …
opportunities for supporting student learning. The past decade has witnessed significant …
Enhancing multimodal goal recognition in open-world games with natural language player reflections
Open-world games promote engagement by offering players a high degree of autonomy to
explore expansive game worlds. Player goal recognition has been widely explored for …
explore expansive game worlds. Player goal recognition has been widely explored for …
Intentionality and conflict in The Best Laid Plans interactive narrative virtual environment
In this paper, we present The Best Laid Plans, an interactive narrative adventure game, and
the planning technologies used to generate and adapt its story in real time. The game …
the planning technologies used to generate and adapt its story in real time. The game …
[HTML][HTML] Intention recognition with ProbLog
In many scenarios where robots or autonomous systems may be deployed, the capacity to
infer and reason about the intentions of other agents can improve the performance or utility …
infer and reason about the intentions of other agents can improve the performance or utility …
A survey and analysis of techniques for player behavior prediction in massively multiplayer online role-playing games
While there has been much research done on player modeling in single-player games,
player modeling in massively multiplayer online role-playing games (MMORPGs) has …
player modeling in massively multiplayer online role-playing games (MMORPGs) has …
[PDF][PDF] A game-theoretic planning framework for intentional threat assessment
N Le Guillarme - Ph. D. dissertation, 2016 - researchgate.net
Résumé Dans cette thèse, nous considérons le problème de l'évaluation de la menace, une
tâche de fusion d'informations de haut niveau dont l'objectif principal est d'assister un …
tâche de fusion d'informations de haut niveau dont l'objectif principal est d'assister un …
Mobile multimodal serious games analytics
L Shoukry - 2020 - tuprints.ulb.tu-darmstadt.de
Educational games are one prominent type of Serious Games that are designed for
educational purposes. One goal of evaluating their benefits is ensuring that they meet these …
educational purposes. One goal of evaluating their benefits is ensuring that they meet these …