An explanation of Fitts' law-like performance in gaze-based selection tasks using a psychophysics approach
Eye gaze as an input method has been studied since the 1990s, to varied results: some
studies found gaze to be more efficient than traditional input methods like a mouse, others …
studies found gaze to be more efficient than traditional input methods like a mouse, others …
Speeding up inference with user simulators through policy modulation
The simulation of user behavior with deep reinforcement learning agents has shown some
recent success. However, the inverse problem, that is, inferring the free parameters of the …
recent success. However, the inverse problem, that is, inferring the free parameters of the …
A simulation model of intermittently controlled point-and-click behaviour
We present a novel simulation model of point-and-click behaviour that is applicable both
when a target is stationary or moving. To enable more realistic simulation than existing …
when a target is stationary or moving. To enable more realistic simulation than existing …
Critical index of difficulty for different body motions: A review
ER Hoffmann - Journal of motor behavior, 2016 - Taylor & Francis
ABSTRACT K.-C. Gan and ER Hoffmann demonstrated that there is a clear boundary
between values of Fitts' index of difficulty (ID) below which movements may be made without …
between values of Fitts' index of difficulty (ID) below which movements may be made without …
Predicting Success Rates in Steering Through Linear and Circular Paths by the Servo-Gaussian Model
Steering a cursor through a constrained path is required for operating graphical user
interfaces, such as when navigating a cascaded menu. Recently, the accuracy with which …
interfaces, such as when navigating a cascaded menu. Recently, the accuracy with which …
Characterizing and Quantifying Expert Input Behavior in League of Legends
To achieve high performance in esports, players must be able to effectively and efficiently
control input devices such as a computer mouse and keyboard (ie, input skills) …
control input devices such as a computer mouse and keyboard (ie, input skills) …
Structure of hand/mouse movements
Y Chen, ER Hoffmann… - IEEE Transactions on …, 2015 - ieeexplore.ieee.org
This study investigated the distribution of movement time (MT) and submovement time as a
function of Fitts' index of difficulty (ID) to help understand the underlying mechanisms of Fitts' …
function of Fitts' index of difficulty (ID) to help understand the underlying mechanisms of Fitts' …
What Aimed Movement Models Fit Distal Pointing With Varying Depth?
Y Wang, RS Goonetilleke, RF Lin - Human Factors, 2024 - journals.sagepub.com
Objective With the rapid improvements in drone technology, there is an increasing interest in
distal pointing to diffuse drones. This study investigated the effect of depth on distal pointing …
distal pointing to diffuse drones. This study investigated the effect of depth on distal pointing …
Effects of gain and index of difficulty on mouse movement time and fitts' law
YH Pang, ER Hoffmann… - IEEE Transactions on …, 2019 - ieeexplore.ieee.org
The mouse, being the major means of inputting and controlling data on a computer, should
beset right for best performance. Mouse gain, defined as the ratio of the movement distance …
beset right for best performance. Mouse gain, defined as the ratio of the movement distance …
Automated Usability Improvement of Two-Dimensional Graphical Interfaces through the Simulation of User's Operations
TC Chou, JM Lu - International Journal of Human–Computer …, 2024 - Taylor & Francis
To deal with the problems caused by human intervention associated with the traditional
methods across evaluation and redesign phases, this study aims to propose an automated …
methods across evaluation and redesign phases, this study aims to propose an automated …