Using reinforcement learning for load testing of video games
Different from what happens for most types of software systems, testing video games has
largely remained a manual activity performed by human testers. This is mostly due to the …
largely remained a manual activity performed by human testers. This is mostly due to the …
An agent-based approach to automated game testing: an experience report
Computer games are very challenging to handle for traditional automated testing algorithms.
In this paper we will look at intelligent agents as a solution. Agents are suitable for testing …
In this paper we will look at intelligent agents as a solution. Agents are suitable for testing …
Navigation and exploration in 3D-game automated play testing
I Prasetya, M Voshol, T Tanis, A Smits, B Smit… - Proceedings of the 11th …, 2020 - dl.acm.org
To enable automated software testing, the ability to automatically navigate to a state of
interest and to explore all, or at least sufficient number of, instances of such a state is …
interest and to explore all, or at least sufficient number of, instances of such a state is …
Using an agent-based approach for robust automated testing of computer games
S Shirzadehhajimahmood, I Prasetya… - Proceedings of the 12th …, 2021 - dl.acm.org
Modern computer games typically have a huge interaction spaces and non-deterministic
environments. Automation in testing can provide a vital boost in development and it further …
environments. Automation in testing can provide a vital boost in development and it further …
An online agent-based search approach in automated computer game testing with model construction
S Shirzadehhajimahmood, I Prasetya… - Proceedings of the 13th …, 2022 - dl.acm.org
The complexity of computer games is ever increasing. In this setup, guiding an automated
test algorithm to find a solution to solve a testing task in a game's huge interaction space is …
test algorithm to find a solution to solve a testing task in a game's huge interaction space is …
Automatic Identification of Game Stuttering via Gameplay Videos Analysis
Modern video games are extremely complex software systems and, as such, they might
suffer from several types of post-release issues. A particularly insidious issue is constituted …
suffer from several types of post-release issues. A particularly insidious issue is constituted …
Exploratory testing for platform video games: strategies and lessons learned
Y Duarte, HC Mandelli, V Durelli… - Journal on …, 2024 - journals-sol.sbc.org.br
With the growth of the digital games market, the occurrence of bugs in games has a
significant impact and generates dissatisfaction among users. Therefore, conducting tests is …
significant impact and generates dissatisfaction among users. Therefore, conducting tests is …
Exploratory testing strategies for video games: an experience report
With the growth of the digital games market, the occurrence of bugs in games has a great
impact and generates dissatisfaction among users. Therefore, conducting tests is necessary …
impact and generates dissatisfaction among users. Therefore, conducting tests is necessary …
Towards the Automatic Replication of Gameplays to Support Game Debugging
The video game industry has experienced a continuous growth in the last decades. In such
a competitive market, it is fundamental to ensure a great gaming experience to the player …
a competitive market, it is fundamental to ensure a great gaming experience to the player …
Automated playtesting on 2D video games. An agent-based approach on NethackClone via Iv4XR Framework
A Latos - 2022 - studenttheses.uu.nl
In the current project we present our study on automated video game testing. For our
research, we apply our approach of automated agent-based testing, on NethackClone, a 2D …
research, we apply our approach of automated agent-based testing, on NethackClone, a 2D …