Lifelong learning—more than training

G Fischer - Journal of Interactive Learning Research, 2000 - learntechlib.org
Learning can no longer be dichotomized into a place and time to acquire knowledge
(school) and a place and time to apply knowledge (the workplace). Today's citizens are …

Learning technologies in support of self-directed learning

G Fischer, E Scharff - Journal of Interactive Media in …, 1998 - account.jime.open.ac.uk
Self-directed learning is a continuous engagement in acquiring, applying and creating
knowledge and skills in the context of an individual learner's unique problems. Effectively …

Integrating different perspectives on design rationale: Supporting the emergence of design rationale from design communication

FM Shipman III, RJ McCall - AI EDAM, 1997 - cambridge.org
Design rationale is a topic that implies different things to different people. To some it implies
argumentation and frameworks for argumentation. To others it implies the documentation of …

[图书][B] The knowledge web: Learning and collaborating on the Net

M Eisenstadt, T Vincent - 2000 - books.google.com
" This ground-breaking book looks at innovative educational and training uses of the Web
that will enhance all types of learning. This paperback edition, with a new introduction by the …

An evolutionary approach to constructing effective software reuse repositories

S Henninger - ACM Transactions on Software Engineering and …, 1997 - dl.acm.org
Repositories for software reuse are faced with two interrelated problems:(1) acquiring the
knowledge to initially construct the repository and (2) modifying the repository to meet the …

Enhancing communication, facilitating shared understanding, and creating better artifacts by integrating physical and computational media for design

E Arias, H Eden, G Fisher - Proceedings of the 2nd conference on …, 1997 - dl.acm.org
DESIGN AND DESIGN FRAMEWORKS Our Domain: Urban Daelgn Urban design can be
seen as the art of designing cities without designing buildings, and tkefore it is really the …

Seeding, evolutionary growth and reseeding: Constructing, capturing and evolving knowledge in domain-oriented design environments

G Fischer - Automated Software Engineering, 1998 - Springer
We live in a world characterized by evolution—that is, by ongoing processes of
development, formation, and growth in both natural and human-created systems. Biology …

Turning breakdowns into opportunities for creativity

G Fischer - Knowledge-Based Systems, 1994 - Elsevier
Abstract Design is a creative activity. Computational artifacts change the way people design.
The author's research in design and design support systems has been firmly rooted in a …

Living design memory: Framework, implementation, lessons learned

LG Terveen, PG Selfridge, MD Long - Human-Computer Interaction, 1995 - Taylor & Francis
We identify an important type of software design knowledge that we call community-specific
folklore and discuss problems with current approaches to managing it. We developed a …

Beyond" couch potatoes": From consumers to designers

G Fischer - Proceedings. 3rd Asia Pacific Computer Human …, 1998 - ieeexplore.ieee.org
The fundamental challenge for human computer interaction (HCI) is to invent and design a
culture in which humans can express themselves and engage in personally meaningful …