Quality of experience in telemeetings and videoconferencing: a comprehensive survey
J Skowronek, A Raake, GH Berndtsson… - IEEE …, 2022 - ieeexplore.ieee.org
Telemeetings such as audiovisual conferences or virtual meetings play an increasingly
important role in our professional and private lives. For that reason, system developers and …
important role in our professional and private lives. For that reason, system developers and …
Spatial audio signal processing for binaural reproduction of recorded acoustic scenes–review and challenges
Spatial audio has been studied for several decades, but has seen much renewed interest
recently due to advances in both software and hardware for capture and playback, and the …
recently due to advances in both software and hardware for capture and playback, and the …
Rendering spatial sound for interoperable experiences in the audio metaverse
JM Jot, R Audfray, M Hertensteiner… - 2021 Immersive and …, 2021 - ieeexplore.ieee.org
Interactive audio spatialization technology previously developed for video game authoring
and rendering has evolved into an essential component of platforms enabling shared …
and rendering has evolved into an essential component of platforms enabling shared …
Assessing HRTF preprocessing methods for Ambisonics rendering through perceptual models
Binaural rendering of Ambisonics signals is a common way to reproduce spatial audio
content. Processing Ambisonics signals at low spatial orders is desirable in order to reduce …
content. Processing Ambisonics signals at low spatial orders is desirable in order to reduce …
[图书][B] Sonic interactions in virtual environments
M Geronazzo, S Serafin - 2023 - library.oapen.org
This open access book tackles the design of 3D spatial interactions in an audio-centered
and audio-first perspective, providing the fundamental notions related to the creation and …
and audio-first perspective, providing the fundamental notions related to the creation and …
[HTML][HTML] Comparing auditory distance perception in real and virtual environments and the role of the loudness cue: A study based on event-related potentials
The perception of the distance to a sound source is relevant in many everyday situations, not
only in real spaces, but also in virtual reality (VR) environments. Where real rooms often …
only in real spaces, but also in virtual reality (VR) environments. Where real rooms often …
Considerations for fitting cochlear implants bimodally and to the single-sided deaf
When listening with a cochlear implant through one ear and acoustically through the other,
binaural benefits and spatial hearing abilities are generally poorer than in other bilaterally …
binaural benefits and spatial hearing abilities are generally poorer than in other bilaterally …
[HTML][HTML] Enhancing binaural rendering of head-worn microphone arrays through the use of adaptive spatial covariance matching
In this article, the application of spatial covariance matching is investigated for the task of
producing spatially enhanced binaural signals using head-worn microphone arrays. A two …
producing spatially enhanced binaural signals using head-worn microphone arrays. A two …
Integrating augmented reality into acoustics learning and examining its effectiveness: A case study of Doppler effect
S Yu, Q Liu, J Liu, J Ma, Y Yang - Education and Information Technologies, 2024 - Springer
While augmented reality (AR) technology has shown the potential to facilitate students'
hands-on activities, few studies have explored its effectiveness in acoustic topics. This paper …
hands-on activities, few studies have explored its effectiveness in acoustic topics. This paper …
Co-immersion in Audio Augmented Virtuality: the Case Study of a Static and Approximated Late Reverberation Algorithm
In immersive Audio Augmented Reality, a virtual sound source should be indistinguishable
from the existing real ones. This property can be evaluated with the co-immersion criterion …
from the existing real ones. This property can be evaluated with the co-immersion criterion …