Industry placement, authentic experience and the development of venturing and technology self-efficacy

WA Lucas, SY Cooper, T Ward, F Cave - Technovation, 2009 - Elsevier
Many governments are keen to see enhanced levels of enterprise and entrepreneurial
activity and have encouraged the higher education sector to increase the amount of …

Inclusion of gamification elements in the context of virtual lab environments to increase educational value

F Shadbad, G Bahr, A Luse… - AIS Transactions on …, 2023 - aisel.aisnet.org
Previous research on gamification and virtual laboratories has suggested that both produce
successful educational outcomes, but few studies have looked at both gamification and …

Using a virtual lab network testbed to facilitate real‐world hands‐on learning in a networking course

A Luse, J Rursch - British Journal of Educational Technology, 2021 - Wiley Online Library
Engineering and technology educators continually strive for realistic, hands‐on laboratory
exercises to enhance their students' learning. This research describes the redesign of an …

Team creativity: Creative self-efficacy, creative collective efficacy and their determinants

M Dampérat, F Jeannot… - … et applications en …, 2016 - journals.sagepub.com
This article presents an integrative model of creative self-efficacy and creative collective
efficacy. This model investigates the influence of creative self-efficacy and its determinants …

Utilizing structural equation modeling and social cognitive career theory to identify factors in choice of IT as a major

A Luse, JA Rursch, D Jacobson - ACM Transactions on Computing …, 2014 - dl.acm.org
In the United States, the number of students entering into and completing degrees in
science, technology, engineering, and mathematics (STEM) areas has declined significantly …

The role of self-efficacy and autonomy support in school psychologists' use of ABA

K Runyon, T Stevens, B Roberts, R Whittaker… - Contemporary School …, 2018 - Springer
The most recent version of the Individuals with Disabilities Education Improvement Act
(IDEIA) emphasizes research-based intervention in the school setting. Administrators expect …

Training, self-efficacy, and performance; a replication study

B Davazdahemami, A Luse, KP Scheibe… - AIS Transactions on …, 2018 - aisel.aisnet.org
A conceptual replication of multiple prior IS studies was conducted with the aim of providing
stronger empirical support for those results. Conducting six separate longitudinal studies …

Using Virtual Laboratories to Teach Realistic Hands-On IoT Training in Remote Settings

C Krieger, A Luse, C Baham - Communications of the Association …, 2023 - aisel.aisnet.org
With an excess of interconnected devices, Internet of things (IoT) technologies offer an
exciting area for information systems researchers; however, the inherently physical nature of …

Factors in engineering educational persistence: The correlation between identity and self-efficacy

S McKenzie - 2016 - search.proquest.com
Engineering educators seek to further understand why there is a shortage of engineers in
the work force and a decline in student interest (National Center for Education Statistics …

Best of both worlds: The inclusion of gamification in virtual lab environments to increase educational value

F Shadbad, G Bahr, A Luse, B Hammer - 2023 - aisel.aisnet.org
Previous research investigating gamification and virtual laboratories has suggested that
both are successful in educational outcomes, but few have looked at both gamification and …