Review and discussion: E-learning for academia and industry

V Chang - International Journal of Information Management, 2016 - Elsevier
This paper presents a high level review and discussion about e-learning and proposes the
use of interactive learning as a recommended method for staff training in industry and …

[图书][B] Building intelligent interactive tutors: Student-centered strategies for revolutionizing e-learning

BP Woolf - 2010 - books.google.com
Building Intelligent Interactive Tutors discusses educational systems that assess a student's
knowledge and are adaptive to a student's learning needs. The impact of computers has not …

Transcending the individual human mind—creating shared understanding through collaborative design

E Arias, H Eden, G Fischer, A Gorman… - ACM Transactions on …, 2000 - dl.acm.org
Complex design problems require more knowledge than any single person possesses
because the knowledge relevant to a problem is usually distributed among stakeholders …

A model of collaborative knowledge-building

G Stahl - International conference of the learning sciences, 2013 - taylorfrancis.com
Blumenfeld, Krajcik, & Soloway, 1997). Project-based Science involves students in extended
inquiry as they investigate answers to a driving question. Integrated uses of technology …

Collaborative information environments to support knowledge construction by communities

G Stahl - AI & society, 2000 - Springer
Computer-based design environments for skilled domain workers have recently graduated
from research prototypes to commercial products, supporting the learning of individual …

Designing for interaction: Six steps to designing computer-supported group-based learning

JW Strijbos, RL Martens, WMG Jochems - Computers & Education, 2004 - Elsevier
At present, the design of computer-supported group-based learning (CSGBL) is often based
on subjective decisions regarding tasks, pedagogy and technology, or concepts such as …

[图书][B] Ludoliteracy: Defining, understanding, and supporting games education

JP Zagal - 2010 - books.google.com
It seems like teaching about games should be easy. After all, students enjoy engaging with
course content and have extensive experience with videogames. However, games …

Contributions to a theoretical framework for CSCL

G Stahl - Computer support for collaborative learning, 2023 - taylorfrancis.com
Looking at computer supported collaborative learning (CSCL) in terms of (a) collaborative
knowledge building,(b) group and individual perspectives,(c) mediation by artifacts and (d) …

Learning and understanding in virtual teams

PA Kirschner, J Van Bruggen - CyberPsychology & Behavior, 2004 - liebertpub.com
There are sufficient reasons to conclude that virtual education is not just hype. There are,
among others, economic motivations such as bringing one learning module to a larger …

Applying the 3C model to groupware development

H Fuks, AB Raposo, MA Gerosa… - International Journal of …, 2005 - World Scientific
This paper introduces an approach based on the 3C (communication, coordination and
cooperation) collaboration model to the development of collaborative systems. The 3C …