Consensus of hybrid behavior for graphical coordination games
This brief is concerned with consensus of hybrid behavior for graphical coordination games.
We take into account a multi-agent system with two agent-unions that have various …
We take into account a multi-agent system with two agent-unions that have various …
Robust networked multiagent optimization: designing agents to repair their own utility functions
We study settings in which autonomous agents are designed to optimize a given system-
level objective. In typical approaches to this problem, each agent is endowed with a decision …
level objective. In typical approaches to this problem, each agent is endowed with a decision …
Paying firms to share cyber threat intelligence
Effective cyber defense requires stakeholders to collaborate with each other and share
cyber threat intelligence. Sharing such intelligence can improve the community's …
cyber threat intelligence. Sharing such intelligence can improve the community's …
A Coupling Approach to Analyzing Games with Dynamic Environments
The theory of learning in games has extensively studied situations where agents respond
dynamically to each other by optimizing a fixed utility function. However, in real situations …
dynamically to each other by optimizing a fixed utility function. However, in real situations …
Individual altruism cannot overcome congestion effects in a global pandemic game
A key challenge in responding to public health crises such as COVID-19 is the difficulty of
predicting the results of feedback interconnections between the disease and society. As a …
predicting the results of feedback interconnections between the disease and society. As a …