Virtual reality in the psychological treatment for mental health problems: An systematic review of recent evidence

LR Valmaggia, L Latif, MJ Kempton, M Rus-Calafell - Psychiatry research, 2016 - Elsevier
The aim of this paper is to provide a review of controlled studies of the use of Virtual Reality
in psychological treatment (VRT). Medline, PsychInfo, Embase and Web of Science were …

Available virtual reality-based tools for executive functions: a systematic review

F Borgnis, F Baglio, E Pedroli, F Rossetto… - Frontiers in …, 2022 - frontiersin.org
Introduction Executive dysfunctions constitute a significant public health problem: their high
impact on everyday life makes it a priority to identify early strategies for evaluating and …

Applications of technology in neuropsychological assessment

CM Parsey, M Schmitter-Edgecombe - The Clinical …, 2013 - Taylor & Francis
Most neuropsychological assessments include at least one measure that is administered,
scored, or interpreted by computers or other technologies. Despite supportive findings for …

Neuroimaging biomarkers in mild traumatic brain injury (mTBI)

ED Bigler - Neuropsychology review, 2013 - Springer
Reviewed herein are contemporary neuroimaging methods that detect abnormalities
associated with mild traumatic brain injury (mTBI). Despite advances in demonstrating …

A survey of alzheimer's disease early diagnosis methods for cognitive assessment

JM Fernández Montenegro, B Villarini, A Angelopoulou… - Sensors, 2020 - mdpi.com
Dementia is a syndrome that is characterised by the decline of different cognitive abilities. A
high rate of deaths and high cost for detection, treatments, and patients care count amongst …

Validity of the Virtual Reality Stroop Task (VRST) in active duty military

CM Armstrong, GM Reger, J Edwards… - Journal of Clinical …, 2013 - Taylor & Francis
Virtual environments provide the ability to systematically deliver test stimuli in simulated
contexts relevant to real world behavior. The current study evaluated the validity of the …

[HTML][HTML] Game-based interventions for neuropsychological assessment, training and rehabilitation: Which game-elements to use? A systematic review

F Ferreira-Brito, M Fialho, A Virgolino, I Neves… - Journal of biomedical …, 2019 - Elsevier
Game-based interventions (GBI) have been used to promote health-related outcomes,
including cognitive functions. Criteria for game-elements (GE) selection are insufficiently …

Task difficulty of virtual reality-based assessment tools compared to classical paper-and-pencil or computerized measures: A meta-analytic approach

A Neguţ, SA Matu, FA Sava, D David - Computers in Human Behavior, 2016 - Elsevier
Virtual reality-based assessment tools arise as a promising alternative for classic
neuropsychological assessment with an increased level of ecological validity. Because …

Assessment of executive function in adolescence: a comparison of traditional and virtual reality tools

G Lalonde, M Henry, A Drouin-Germain, P Nolin… - Journal of neuroscience …, 2013 - Elsevier
Paper–pencil type tests are traditionally used in the assessment of executive functions (EF);
however, concerns have been raised as to whether these represent actual functioning in …

Virtual reality Stroop task for assessment of supervisory attentional processing

TD Parsons, CG Courtney… - Journal of clinical and …, 2013 - Taylor & Francis
The current project is a preliminary attempt at assessing the potential of a three-dimensional
virtual reality Stroop task (VRST) for investigation of supervisory attentional processing. The …