Local Cultures Folklore Grounded from English Textbooks for Secondary High School Indonesia

R Anggraini, T Derin, JS Warman… - Elsya: Journal of …, 2022 - journal.unilak.ac.id
Language Teaching (ELT) is inseparable with the teaching of the language's culture.
Indonesia has a national agenda of integrating folklore into the subject of English language …

Gamifying the CREW: Effects of collaborative responsive writing using gamification, in interactive web-based e-books, on L2 international students' motivation and …

RM Alfahad - 2021 - search.proquest.com
International students usually find it challenging to adapt to English academic vocabulary
(Park, 2019). The literature is interspersed with the use of a variety of technologies and …

Acting Out a Memory-based Game in Classroom: A Study on Elementary School Students' English Proficiency

SS Wahono, SIN Ahmad, PN Hidayah… - Journal of Language …, 2023 - jlic.uinkhas.ac.id
Abstract English lessons in Indonesia still have various problems as it serves as a foreign
language (EFL). This research aimed to solve elementary students problems in learning …

MATCHING GAME TO ENRICH STUDENTS'VOCABULARY ACHIEVEMENT:(A Study Conducted at SMP Negeri 1 Siau)

N Pelenkahu, IJC Tuerah - SoCul: International Journal of …, 2022 - ejurnal.unima.ac.id
This study is to prove whether the use of the Matching Game in teaching vocabulary can
achieve students' vocabulary or not. In doing this research, the writers use quantitative …

[引用][C] The implementation of the task-based language learning approach─ a strategy to enhance second year students' vocabulary deficiency at Centro Escolar …

YA Bolaños Peraza, CI Castro Martínez… - 2020 - Universidad de El Salvador