3d mesh compression: Survey, comparisons, and emerging trends
3D meshes are commonly used to represent virtual surface and volumes. However, their raw
data representations take a large amount of space. Hence, 3D mesh compression has been …
data representations take a large amount of space. Hence, 3D mesh compression has been …
A survey on mesh segmentation techniques
A Shamir - Computer graphics forum, 2008 - Wiley Online Library
We present a review of the state of the art of segmentation and partitioning techniques of
boundary meshes. Recently, these have become a part of many mesh and object …
boundary meshes. Recently, these have become a part of many mesh and object …
Coding algorithms for 3DTV—a survey
A Smolic, K Mueller, N Stefanoski… - IEEE transactions on …, 2007 - ieeexplore.ieee.org
Research efforts on 3DTV technology have been strengthened worldwide recently, covering
the whole media processing chain from capture to display. Different 3DTV systems rely on …
the whole media processing chain from capture to display. Different 3DTV systems rely on …
Compression of motion capture databases
O Arikan - ACM SIGGRAPH 2006 Papers, 2006 - dl.acm.org
We present a lossy compression algorithm for large databases of motion capture data. We
approximate short clips of motion using Bezier curves and clustered principal component …
approximate short clips of motion using Bezier curves and clustered principal component …
Neuralvdb: High-resolution sparse volume representation using hierarchical neural networks
We introduce NeuralVDB, which improves on an existing industry standard for efficient
storage of sparse volumetric data, denoted VDB [Museth], by leveraging recent …
storage of sparse volumetric data, denoted VDB [Museth], by leveraging recent …
Efficient unsupervised temporal segmentation of motion data
We introduce a method for automated temporal segmentation of human motion data into
distinct actions and compositing motion primitives based on self-similar structures in the …
distinct actions and compositing motion primitives based on self-similar structures in the …
Fast and efficient skinning of animated meshes
Skinning is a simple yet popular deformation technique combining compact storage with
efficient hardware accelerated rendering. While skinned meshes (such as virtual characters) …
efficient hardware accelerated rendering. While skinned meshes (such as virtual characters) …
Motion compression using principal geodesics analysis
M Tournier, X Wu, N Courty, E Arnaud… - Computer Graphics …, 2009 - Wiley Online Library
Due to the growing need for large quantities of human animation data in the entertainment
industry, it has become a necessity to compress motion capture sequences in order to ease …
industry, it has become a necessity to compress motion capture sequences in order to ease …
A perception correlated comparison method for dynamic meshes
There are multiple areas of computer graphics where triangular meshes are being altered in
order to reduce their size or complexity, while attempting to preserve the original shape of …
order to reduce their size or complexity, while attempting to preserve the original shape of …
[HTML][HTML] GraCT: A grammar-based compressed index for trajectory data
We introduce a compressed data structure for the storage of free trajectories of moving
objects that efficiently supports various spatio-temporal queries. Our structure, dubbed …
objects that efficiently supports various spatio-temporal queries. Our structure, dubbed …