Toward the next-generation VR/AR optics: a review of holographic near-eye displays from a human-centric perspective
Wearable near-eye displays for virtual and augmented reality (VR/AR) have seen enormous
growth in recent years. While researchers are exploiting a plethora of techniques to create …
growth in recent years. While researchers are exploiting a plethora of techniques to create …
Towards indistinguishable augmented reality: A survey on optical see-through head-mounted displays
Adding virtual information that is indistinguishable from reality has been a long-awaited goal
in Augmented Reality (AR). While already demonstrated in the 1960s, only recently have …
in Augmented Reality (AR). While already demonstrated in the 1960s, only recently have …
[HTML][HTML] Holographic techniques for augmented reality and virtual reality near-eye displays
Near-eye displays are the main platform devices for many augmented reality (AR) and
virtual reality (VR) applications. As a wearable device, a near-eye display should have a …
virtual reality (VR) applications. As a wearable device, a near-eye display should have a …
Near-eye varifocal augmented reality display using see-through screens
We present a new optical design for see-through near-eye displays that is simple, compact,
varifocal, and provides a wide field of view with clear peripheral vision and large eyebox …
varifocal, and provides a wide field of view with clear peripheral vision and large eyebox …
Nvgaze: An anatomically-informed dataset for low-latency, near-eye gaze estimation
Quality, diversity, and size of training data are critical factors for learning-based gaze
estimators. We create two datasets satisfying these criteria for near-eye gaze estimation …
estimators. We create two datasets satisfying these criteria for near-eye gaze estimation …
The effect of the vergence-accommodation conflict on virtual hand pointing in immersive displays
Previous work hypothesized that for Virtual Reality (VR) and Augmented Reality (AR)
displays a mismatch between disparities and optical focus cues, known as the vergence and …
displays a mismatch between disparities and optical focus cues, known as the vergence and …
Optical see-through holographic near-eye-display with eyebox steering and depth of field control
JH Park, SB Kim - Optics express, 2018 - opg.optica.org
We propose an optical see-through holographic near-eye-display that can control the depth
of field of individual virtual three-dimensional image and replicate the eyebox with dynamic …
of field of individual virtual three-dimensional image and replicate the eyebox with dynamic …
Tomographic near-eye displays
The ultimate 3D displays should provide both psychological and physiological cues for
depth recognition. However, it has been challenging to satisfy the essential features without …
depth recognition. However, it has been challenging to satisfy the essential features without …
Accommodative holography: improving accommodation response for perceptually realistic holographic displays
Holographic displays have gained unprecedented attention as next-generation virtual and
augmented reality applications with recent achievements in the realization of a high-contrast …
augmented reality applications with recent achievements in the realization of a high-contrast …
Super multi-view near-eye display to solve vergence–accommodation conflict
T Ueno, Y Takaki - Optics Express, 2018 - opg.optica.org
A super multi-view (SMV) technique is applied to near-eye displays to solve the vergence–
accommodation conflict that causes visual fatigue. The proposed SMV near-eye display …
accommodation conflict that causes visual fatigue. The proposed SMV near-eye display …