[图书][B] Video games as culture: Considering the role and importance of video games in contemporary society
D Muriel, G Crawford - 2018 - taylorfrancis.com
Video games are becoming culturally dominant. But what does their popularity say about our
contemporary society? This book explores video game culture, but in doing so, utilizes video …
contemporary society? This book explores video game culture, but in doing so, utilizes video …
[图书][B] Gaming at the edge: Sexuality and gender at the margins of gamer culture
A Shaw - 2015 - books.google.com
Video games have long been seen as the exclusive territory of young, heterosexual white
males. In a media landscape dominated by such gamers, players who do not fit this mold …
males. In a media landscape dominated by such gamers, players who do not fit this mold …
[图书][B] Digital games and learning: Research and theory
N Whitton - 2014 - taylorfrancis.com
In recent years, there has been growing interest in the use of digital games to enhance
teaching and learning at all educational levels, from early years through to lifelong learning …
teaching and learning at all educational levels, from early years through to lifelong learning …
[图书][B] Online gaming in context: The social and cultural significance of online games
G Crawford, VK Gosling, B Light - 2013 - api.taylorfrancis.com
There is little question of the social, cultural and economic importance of video games in the
world today, with gaming now rivalling the movie and music sectors as a major leisure …
world today, with gaming now rivalling the movie and music sectors as a major leisure …
[HTML][HTML] This action will have consequences”: Interactivity and player agency
S Stang - Game studies, 2019 - gamestudies.org
This article examines and challenges the assumption that videogames are interactive
experiences which allow users to exercise control and agency over their narratives …
experiences which allow users to exercise control and agency over their narratives …
[图书][B] Sound play: Video games and the musical imagination
W Cheng - 2014 - books.google.com
Video games open portals to fantastical worlds where imaginative play and enchantment
prevail. These virtual settings afford us considerable freedom to act out with relative …
prevail. These virtual settings afford us considerable freedom to act out with relative …
[HTML][HTML] No mastery without mystery: Dark Souls and the ludic sublime
D Vella - Game Studies, 2015 - gamestudies.org
Prominent critical perspectives on games have adopted ontological framings of the game
object, and, linked to this, a privileging of games' procedural nature, focusing on the game …
object, and, linked to this, a privileging of games' procedural nature, focusing on the game …
Toward understanding the potential of games for learning: Learning theory, game design characteristics, and situating video games in classrooms
Researchers have argued that an effort should be made to raise teachers' and parents'
awareness of the potentially positive educational benefits of playing video games (eg, see …
awareness of the potentially positive educational benefits of playing video games (eg, see …
Video games and agency in contemporary society
D Muriel, G Crawford - Games and Culture, 2020 - journals.sagepub.com
In recent years, the idea of player control, or agency, has become central and explicit in
certain video games and genres, affecting many debates concerning the study or definitions …
certain video games and genres, affecting many debates concerning the study or definitions …
[图书][B] Agency and media reception: Experiencing video games, film, and television
S Eichner - 2014 - Springer
The great moments of your life won't necessarily be the things you do–they'll also be the
things that happen to you. I'm not saying you can't take action to affect the outcome of your …
things that happen to you. I'm not saying you can't take action to affect the outcome of your …