A survey on mobile augmented reality with 5G mobile edge computing: Architectures, applications, and technical aspects

Y Siriwardhana, P Porambage… - … Surveys & Tutorials, 2021 - ieeexplore.ieee.org
The Augmented Reality (AR) technology enhances the human perception of the world by
combining the real environment with the virtual space. With the explosive growth of powerful …

A systematic literature review of mixed reality environments in K-12 education

N Pellas, I Kazanidis, G Palaigeorgiou - Education and Information …, 2020 - Springer
Various studies have widely utilized mixed reality (MR) in primary and secondary (K-12)
education. Nevertheless, there has been relatively no explicit focus on a substantial amount …

DepthLab: Real-time 3D interaction with depth maps for mobile augmented reality

R Du, E Turner, M Dzitsiuk, L Prasso, I Duarte… - Proceedings of the 33rd …, 2020 - dl.acm.org
Mobile devices with passive depth sensing capabilities are ubiquitous, and recently active
depth sensors have become available on some tablets and AR/VR devices. Although real …

Ragrug: A toolkit for situated analytics

P Fleck, AS Calepso, S Hubenschmid… - … on Visualization and …, 2022 - ieeexplore.ieee.org
We present RagRug, an open-source toolkit for situated analytics. The abilities of RagRug
go beyond previous immersive analytics toolkits by focusing on specific requirements …

A review on object pose recovery: From 3D bounding box detectors to full 6D pose estimators

C Sahin, G Garcia-Hernando, J Sock, TK Kim - Image and Vision …, 2020 - Elsevier
Object pose recovery has gained increasing attention in the computer vision field as it has
become an important problem in rapidly evolving technological areas related to autonomous …

Interactions in augmented and mixed reality: an overview

T Papadopoulos, K Evangelidis, TH Kaskalis… - Applied Sciences, 2021 - mdpi.com
“Interaction” represents a critical term in the augmented and mixed reality ecosystem. Today,
in mixed reality environments and applications, interaction occupies the joint space between …

Auit–the adaptive user interfaces toolkit for designing xr applications

JM Evangelista Belo, MN Lystbæk, AM Feit… - Proceedings of the 35th …, 2022 - dl.acm.org
Adaptive user interfaces can improve experiences in Extended Reality (XR) applications by
adapting interface elements according to the user's context. Although extensive work …

TapID: Rapid touch interaction in virtual reality using wearable sensing

M Meier, P Streli, A Fender… - 2021 IEEE Virtual Reality …, 2021 - ieeexplore.ieee.org
Current Virtual Reality systems typically use cameras to capture user input from controllers
or free-hand mid-air interaction. In this paper, we argue that this is a key impediment to …

A design space for data visualisation transformations between 2d and 3d in mixed-reality environments

B Lee, M Cordeil, A Prouzeau, B Jenny… - Proceedings of the 2022 …, 2022 - dl.acm.org
As mixed-reality (MR) technologies become more mainstream, the delineation between data
visualisations displayed on screens or other surfaces and those floating in space becomes …

Sketched reality: Sketching bi-directional interactions between virtual and physical worlds with ar and actuated tangible ui

H Kaimoto, K Monteiro, M Faridan, J Li… - Proceedings of the 35th …, 2022 - dl.acm.org
This paper introduces Sketched Reality, an approach that combines AR sketching and
actuated tangible user interfaces (TUI) for bi-directional sketching interaction. Bi-directional …