Visual cue based corrective feedback for motor skill training in mixed reality: A survey

F Diller, G Scheuermann… - IEEE Transactions on …, 2022 - ieeexplore.ieee.org
When learning a motor skill it is helpful to get corrective feedback from an instructor. This will
support the learner to execute the movement correctly. With modern technology, it is …

Flowar: How different augmented reality visualizations of online fitness videos support flow for at-home yoga exercises

HY Jo, L Seidel, M Pahud, M Sinclair… - Proceedings of the 2023 …, 2023 - dl.acm.org
Online fitness video tutorials are an increasingly popular way to stay fit at home without a
personal trainer. However, to keep the screen playing the video in view, users typically …

Movement guidance using a mixed reality mirror

Q Zhou, A Irlitti, D Yu, J Goncalves… - Proceedings of the 2022 …, 2022 - dl.acm.org
Mirror reflections offer an intuitive and realistic Mixed Reality (MR) experience comparable
to other MR interfaces. Their high visual fidelity, and the sensorimotor contingency from the …

VoLearn: A cross-modal operable motion-learning system combined with virtual avatar and auditory feedback

C Xia, X Fang, R Arakawa, Y Sugiura - … of the ACM on Interactive, Mobile …, 2022 - dl.acm.org
Conventional motion tutorials rely mainly on a predefined motion and vision-based feedback
that normally limits the application scenario and requires professional devices. In this paper …

AR-Enhanced Workouts: Exploring Visual Cues for At-Home Workout Videos in AR Environment

Y Wu, L Yu, J Xu, D Deng, J Wang, X Xie… - Proceedings of the 36th …, 2023 - dl.acm.org
In recent years, with growing health consciousness, at-home workout has become
increasingly popular for its convenience and safety. Most people choose to follow video …

Tesseract: Querying spatial design recordings by manipulating worlds in miniature

K Mahadevan, Q Zhou, G Fitzmaurice… - Proceedings of the …, 2023 - dl.acm.org
New immersive 3D design tools enable the creation of spatial design recordings, capturing
collaborative design activities. By reviewing captured spatial design sessions, which include …

VideoPoseVR: Authoring virtual reality character animations with online videos

CY Wang, Q Zhou, G Fitzmaurice… - Proceedings of the ACM …, 2022 - dl.acm.org
We present VideoPoseVR, a video-based animation authoring workflow using online videos
to author character animations in VR. It leverages the state-of-the-art deep learning …

Mitigating issues with/of/for true personalization

H Oinas-Kukkonen, S Pohjolainen… - Frontiers in Artificial …, 2022 - frontiersin.org
A common but false perception persists about the level and type of personalization in the
offerings of contemporary software, information systems, and services, known as …

RealityEffects: Augmenting 3D Volumetric Videos with Object-Centric Annotation and Dynamic Visual Effects

J Liao, K Van, Z Xia, R Suzuki - Proceedings of the 2024 ACM Designing …, 2024 - dl.acm.org
This paper introduces RealityEffects, a desktop authoring interface designed for editing and
augmenting 3D volumetric videos with object-centric annotations and visual effects …

Posecoach: A customizable analysis and visualization system for video-based running coaching

J Liu, N Saquib, Z Chen, RH Kazi… - … on Visualization and …, 2022 - ieeexplore.ieee.org
Videos are an accessible form of media for analyzing sports postures and providing
feedback to athletes. Existing sport-specific systems embed bespoke human pose attributes …