Machine learning methods for the study of cybersickness: a systematic review

AHX Yang, N Kasabov, YO Cakmak - Brain Informatics, 2022 - Springer
This systematic review offers a world-first critical analysis of machine learning methods and
systems, along with future directions for the study of cybersickness induced by virtual reality …

A review of deep learning approaches to EEG-based classification of cybersickness in virtual reality

C Yildirim - 2020 IEEE international conference on artificial …, 2020 - ieeexplore.ieee.org
Cybersickness is an unpleasant side effect of exposure to a virtual reality (VR) experience
and refers to such physiological repercussions as nausea and dizziness triggered in …

Assessing individual VR sickness through deep feature fusion of VR video and physiological response

S Lee, S Kim, HG Kim, YM Ro - IEEE Transactions on Circuits …, 2021 - ieeexplore.ieee.org
Recently, VR sickness assessment for VR videos is highly demanded in industry and
research fields to address VR viewing safety issues. Especially, it is difficult to evaluate VR …

Locomotion techniques with EEG signals in a virtual reality environment

Y Daşdemir - Displays, 2023 - Elsevier
The popularity of virtual reality (VR) experiences has been driven by a combination of
technological advances, increased accessibility, and increased interest from both …

Towards improved detection of cognitive performance using bidirectional multilayer long-short term memory neural network

MS Satu, S Rahman, MI Khan, MZ Abedin… - … Conference on Brain …, 2020 - Springer
Cognitive performance dictates how an individual perceives, records, maintains, retrieves,
manipulates, uses and expresses information and are provided in any task that the person is …

LiteVR: Interpretable and Lightweight Cybersickness Detection using Explainable AI

RK Kundu, R Islam, J Quarles… - 2023 IEEE Conference …, 2023 - ieeexplore.ieee.org
Cybersickness is a common ailment associated with virtual reality (VR) user experiences.
Several automated methods exist based on machine learning (ML) and deep learning (DL) …

“Are you feeling sick?” A systematic literature review of cybersickness in virtual reality

N Biswas, A Mukherjee, S Bhattacharya - ACM Computing Surveys, 2024 - dl.acm.org
Cybersickness (CS), also known as visually induced motion sickness (VIMS) is a condition
that can affect individuals when they interact with virtual reality (VR) technology. This …

Classification of emotional and immersive outcomes in the context of virtual reality scene interactions

Y Daşdemir - Diagnostics, 2023 - mdpi.com
The constantly evolving technological landscape of the Metaverse has introduced a
significant concern: cybersickness (CS). There is growing academic interest in detecting and …

Brain activity during cybersickness: A scoping review

E Chang, M Billinghurst, B Yoo - Virtual reality, 2023 - Springer
Virtual reality (VR) experiences can cause a range of negative symptoms such as nausea,
disorientation, and oculomotor discomfort, which is collectively called cybersickness …

VR vertigo level classification using a multi-dimensional Taylor network approach

Z Wang, Y Yan, J Cai, C Hua, N Liu, Q Chen, M Li… - IEEE …, 2023 - ieeexplore.ieee.org
Users often experience motion sickness symptoms after using Virtual Reality (VR) systems,
which can jeopardize their health. If we can rapidly diagnose the vertigo levels of VR users …