Leading teams in the digital age: Four perspectives on technology and what they mean for leading teams

L Larson, LA DeChurch - The leadership quarterly, 2020 - Elsevier
Digital technologies are changing the nature of teamwork in ways that have important
implications for leadership. Though conceptually rich and multi-disciplinary, much of the …

Constructionist gaming: Understanding the benefits of making games for learning

YB Kafai, Q Burke - Educational psychologist, 2015 - Taylor & Francis
There has been considerable interest in examining the educational potential of playing
video games. One crucial element, however, has traditionally been left out of these …

We are dynamo: Overcoming stalling and friction in collective action for crowd workers

N Salehi, LC Irani, MS Bernstein, A Alkhatib… - Proceedings of the 33rd …, 2015 - dl.acm.org
By lowering the costs of communication, the web promises to enable distributed collectives
to act around shared issues. However, many collective action efforts never succeed: while …

[图书][B] Common knowledge? An ethnography of Wikipedia

D Jemielniak - 2020 - degruyter.com
With an emphasis on peer–produced content and collaboration, Wikipedia exemplifies a
departure from traditional management and organizational models. This iconic" project" has …

Defining, understanding, and supporting open collaboration: Lessons from the literature

A Forte, C Lampe - American behavioral scientist, 2013 - journals.sagepub.com
In this short introductory piece, we define open collaboration and contextualize the diverse
articles in this special issue in a common vocabulary and history. We provide a definition of …

Effectiveness of shared leadership in online communities

H Zhu, R Kraut, A Kittur - Proceedings of the ACM 2012 conference on …, 2012 - dl.acm.org
Traditional research on leadership in online communities has consistently focused on the
small set of people occupying leadership roles. In this paper, we use a model of shared …

Twitch crowdsourcing: crowd contributions in short bursts of time

R Vaish, K Wyngarden, J Chen, B Cheung… - Proceedings of the …, 2014 - dl.acm.org
To lower the threshold to participation in crowdsourcing, we present twitch crowdsourcing:
crowdsourcing via quick contributions that can be completed in one or two seconds. We …

Ensemble: exploring complementary strengths of leaders and crowds in creative collaboration

J Kim, J Cheng, MS Bernstein - Proceedings of the 17th ACM conference …, 2014 - dl.acm.org
In story writing, the diverse perspectives of the crowd could support an author's search for
the perfect character, setting, or plot. However, structuring crowd collaboration is …

Human-computer interaction and collective intelligence

JP Bigham, MS Bernstein, E Adar - Handbook of collective …, 2015 - books.google.com
The field of Human–Computer Interaction (HCI) works to understand and to design
interactions between people and machines. Increasingly, human collectives are using …

The polymath project: lessons from a successful online collaboration in mathematics

J Cranshaw, A Kittur - Proceedings of the SIGCHI conference on human …, 2011 - dl.acm.org
Although science is becoming increasingly collaborative, there are remarkably few success
stories of online collaborations between professional scientists that actually result in real …