A survey on agent-based simulation using hardware accelerators

J Xiao, P Andelfinger, D Eckhoff, W Cai… - ACM Computing Surveys …, 2019 - dl.acm.org
Due to decelerating gains in single-core CPU performance, computationally expensive
simulations are increasingly executed on highly parallel hardware platforms. Agent-based …

Parallelisation strategies for agent based simulation of immune systems

M Kabiri Chimeh, P Heywood, M Pennisi… - BMC …, 2019 - Springer
Background In recent years, the study of immune response behaviour using bottom up
approach, Agent Based Modeling (ABM), has attracted considerable efforts. The ABM …

Simulating and visualizing real-time crowds on GPU clusters

B Hernandez, H Pérez, I Rudomin, S Ruiz… - Computación y …, 2014 - scielo.org.mx
We present a set of algorithms for simulating and visualizing real-time crowds in GPU
(Graphics Processing Units) clusters. First we present crowd simulation and rendering …

[HTML][HTML] Data-parallel agent-based microscopic road network simulation using graphics processing units

P Heywood, S Maddock, J Casas, D Garcia… - … Modelling Practice and …, 2018 - Elsevier
Road network microsimulation is computationally expensive, and existing state of the art
commercial tools use task parallelism and coarse-grained data-parallelism for multi-core …

FLAME GPU 2: A framework for flexible and performant agent based simulation on GPUs

P Richmond, R Chisholm, P Heywood… - Software: Practice …, 2023 - Wiley Online Library
Agent based modelling (ABM) offers a powerful abstraction for scientific study in a broad
range of domains. The use of agent based simulators encourages good software …

Flame gpu: Complex system simulation framework

P Richmond, MK Chimeh - 2017 International Conference on …, 2017 - ieeexplore.ieee.org
FLAME GPU is an agent based simulation frame-work that utilises the parallel architecture of
Graphic Processing Unit (GPU) to enable real time model interaction and visualisation. In …

Large-scale simulations with FLAME

S Coakley, P Richmond, M Gheorghe, S Chin… - Intelligent Agents in …, 2016 - Springer
This chapter presents the latest stage of the FLAME development—the high-performance
environment FLAME-II and the parallel architecture designed for Graphics Processing Units …

PI-FLAME: A parallel immune system simulator using the FLAME graphic processing unit environment

S Tamrakar, P Richmond, RM D'Souza - Simulation, 2017 - journals.sagepub.com
Agent-based models (ABMs) are increasingly being used to study population dynamics in
complex systems, such as the human immune system. Previously, Folcik et al.(The basic …

Resolving conflicts between multiple competing agents in parallel simulations

P Richmond - Euro-Par 2014: Parallel Processing Workshops: Euro …, 2014 - Springer
Agents within multi-agent simulation environments frequently compete for limited resources,
requiring negotiation to resolve 'conflict'. The negotiation process for resolving conflict often …

Моделирование движения ансамбля наземных беспилотных транспортных средств с использованием FLAME GPU

АС Акопов, ЛА Бекларян, АЛ Бекларян… - Информационные …, 2021 - elibrary.ru
Представлен новый подход к моделированию пространственной динамики наземных
беспилотных транспортных средств (БТС) и обычных транспортных средств (ОТС) с …