[HTML][HTML] Technology-enhanced creativity: A multiple case study of digital technology-integration expert teachers' beliefs and practices
EO Bereczki, A Kárpáti - Thinking Skills and Creativity, 2021 - Elsevier
This multiple case study explored educational technology-integration expert teachers'
beliefs about and experiences with nurturing creativity in technology-enhanced learning …
beliefs about and experiences with nurturing creativity in technology-enhanced learning …
Theoretical and instructional aspects of using multimedia resources in language education: A cognitive view
Multimedia resources in the twenty-first century primarily consist of verbal and audio-visual
representations that, if properly processed, make it possible to create an integrated mental …
representations that, if properly processed, make it possible to create an integrated mental …
[HTML][HTML] Evaluating digital creativity support for children: A systematic literature review
Creativity, the process of creating something new and valuable, benefits children by
improving their skills and development, encouraging interaction and engagement, and …
improving their skills and development, encouraging interaction and engagement, and …
Revised Bloom taxonomy-oriented learning activities to develop scientific literacy and creative thinking skills
Students' literacy and creative thinking skills in the learning process are not optimal.
Students only master science concepts without communicating and solving problems in …
Students only master science concepts without communicating and solving problems in …
Effects of creative thinking, psychomotor skills, and creative self-efficacy on engineering design creativity
N Huang, Y Chang, C Chou - Thinking skills and creativity, 2020 - Elsevier
This study analyzed the effects of creative thinking, psychomotor skills, and creative self-
efficacy (CSE) on the engineering design creativity of 208 eighth grade students (junior 2, 14 …
efficacy (CSE) on the engineering design creativity of 208 eighth grade students (junior 2, 14 …
The impact of immersive virtual reality on art education: A study of flow state, cognitive load, brain state, and motivation
This paper presents a new art metaverse prototype, constructed using virtual reality
technology to create an immersive scene with a specific artistic style and integrate virtual …
technology to create an immersive scene with a specific artistic style and integrate virtual …
Need assessment of interactive multimedia based on game in elementary school: A challenge into learning in 21st century
This study aimed to describe the existence of learning media and analyzed the need
assessments of interactive multimedia based on game for 5th grade students of primary …
assessments of interactive multimedia based on game for 5th grade students of primary …
[PDF][PDF] Multimedia educational game approach for psychological conditional
This study aimed to develop Multimedia-Based Educational game for junior high school
students grade IX and investigate its effectiveness on student's learning psychological …
students grade IX and investigate its effectiveness on student's learning psychological …
MDLC model for developing multimedia e-learning on energy concept for primary school students
This study aims at developing multimedia instructional material at the elementary school
level by using the MDLC (Multimedia Development Life Cycle) model. This research …
level by using the MDLC (Multimedia Development Life Cycle) model. This research …
Virtual reality application influences cognitive load‐mediated creativity components and creative performance in engineering design
YC Chen, YS Chang, MJ Chuang - Journal of Computer …, 2022 - Wiley Online Library
Virtual reality (VR) can promote design performance, and may generate a high cognitive
load and affect creative design thinking as well. In order to examine the effect of VR …
load and affect creative design thinking as well. In order to examine the effect of VR …