A review of eye gaze in virtual agents, social robotics and hci: Behaviour generation, user interaction and perception

K Ruhland, CE Peters, S Andrist… - Computer graphics …, 2015 - Wiley Online Library
A person's emotions and state of mind are apparent in their face and eyes. As a Latin
proverb states:'The face is the portrait of the mind; the eyes, its informers'. This presents a …

Pupil detection for head-mounted eye tracking in the wild: an evaluation of the state of the art

W Fuhl, M Tonsen, A Bulling, E Kasneci - Machine Vision and Applications, 2016 - Springer
Robust and accurate detection of the pupil position is a key building block for head-mounted
eye tracking and prerequisite for applications on top, such as gaze-based human–computer …

Near‐eye display and tracking technologies for virtual and augmented reality

GA Koulieris, K Akşit, M Stengel… - Computer Graphics …, 2019 - Wiley Online Library
Virtual and augmented reality (VR/AR) are expected to revolutionise entertainment,
healthcare, communication and the manufacturing industries among many others. Near‐eye …

Pinpointing: Precise head-and eye-based target selection for augmented reality

M Kytö, B Ens, T Piumsomboon, GA Lee… - Proceedings of the …, 2018 - dl.acm.org
Head and eye movement can be leveraged to improve the user's interaction repertoire for
wearable displays. Head movements are deliberate and accurate, and provide the current …

Eye tracking and eye-based human–computer interaction

P Majaranta, A Bulling - Advances in physiological computing, 2014 - Springer
Eye tracking has a long history in medical and psychological research as a tool for recording
and studying human visual behavior. Real-time gaze-based text entry can also be a …

Pursuits: spontaneous interaction with displays based on smooth pursuit eye movement and moving targets

M Vidal, A Bulling, H Gellersen - … of the 2013 ACM international joint …, 2013 - dl.acm.org
Although gaze is an attractive modality for pervasive interactions, the real-world
implementation of eye-based interfaces poses significant challenges, such as calibration …

ARtention: A design space for gaze-adaptive user interfaces in augmented reality

K Pfeuffer, Y Abdrabou, A Esteves, R Rivu… - Computers & …, 2021 - Elsevier
Augmented Reality (AR) headsets extended with eye-tracking, a promising input technology
for its natural and implicit nature, open a wide range of new interaction capabilities for …

Gaze-hand alignment: Combining eye gaze and mid-air pointing for interacting with menus in augmented reality

MN Lystbæk, P Rosenberg, K Pfeuffer… - Proceedings of the …, 2022 - dl.acm.org
Gaze and freehand gestures suit Augmented Reality as users can interact with objects at a
distance without need for a separate input device. We propose Gaze-Hand Alignment as a …

Eye&head: Synergetic eye and head movement for gaze pointing and selection

L Sidenmark, H Gellersen - Proceedings of the 32nd annual ACM …, 2019 - dl.acm.org
Eye gaze involves the coordination of eye and head movement to acquire gaze targets, but
existing approaches to gaze pointing are based on eye-tracking in abstraction from head …

Hands-free human–robot interaction using multimodal gestures and deep learning in wearable mixed reality

KB Park, SH Choi, JY Lee, Y Ghasemi… - IEEE …, 2021 - ieeexplore.ieee.org
This study proposes a novel hands-free interaction method using multimodal gestures such
as eye gazing and head gestures and deep learning for human-robot interaction (HRI) in …