A survey of challenges and methods for Quality of Experience assessment of interactive VR applications

S Vlahovic, M Suznjevic, L Skorin-Kapov - Journal on Multimodal User …, 2022 - Springer
User acceptance of virtual reality (VR) applications is dependent on multiple aspects, such
as usability, enjoyment, and cybersickness. To fully realize the disruptive potential of VR …

Effects of medical education program using virtual reality: a systematic review and meta-analysis

HY Kim, EY Kim - International Journal of Environmental Research and …, 2023 - mdpi.com
Several studies have examined the effect of virtual reality (VR) education. However, they are
mostly systematic reviews or meta-analyses focusing on doctors and residents; they fail to …

Cybersickness in virtual reality questionnaire (csq-vr): A validation and comparison against ssq and vrsq

P Kourtesis, J Linnell, R Amir, F Argelaguet… - Virtual Worlds, 2023 - mdpi.com
Cybersickness is a drawback of virtual reality (VR), which also affects the cognitive and
motor skills of users. The Simulator Sickness Questionnaire (SSQ) and its variant, the Virtual …

Cybersickness, cognition, & motor skills: The effects of music, gender, and gaming experience

P Kourtesis, R Amir, J Linnell… - … on Visualization and …, 2023 - ieeexplore.ieee.org
Recent research has attempted to identify methods to mitigate cybersickness and examine
its aftereffects. In this direction, this paper examines the effects of cybersickness on …

Validation of the Virtual Reality Everyday Assessment Lab (VR-EAL): An immersive virtual reality neuropsychological battery with enhanced ecological validity

P Kourtesis, S Collina, LAA Doumas… - Journal of the …, 2021 - cambridge.org
Objective: The assessment of cognitive functions such as prospective memory, episodic
memory, attention, and executive functions benefits from an ecologically valid approach to …

Reducing virtual reality sickness for cyclists in VR bicycle simulators

A Matviienko, F Müller, M Zickler, LA Gasche… - Proceedings of the …, 2022 - dl.acm.org
Virtual Reality (VR) bicycle simulations aim to recreate the feeling of riding a bicycle and are
commonly used in many application areas. However, current solutions still create …

Immersive media experience: a survey of existing methods and tools for human influential factors assessment

MA Moinnereau, AA de Oliveira Jr, TH Falk - Quality and User Experience, 2022 - Springer
Virtual reality (VR) applications, especially those where the user is untethered to a computer,
are becoming more prevalent as new hardware is developed, computational power and …

Impact of virtual reality cognitive and motor exercises on brain health

B Sokołowska - International journal of environmental research and …, 2023 - mdpi.com
Innovative technologies of the 21st century have an extremely significant impact on all
activities of modern humans. Among them, virtual reality (VR) offers great opportunities for …

[HTML][HTML] Adverse effects of virtual and augmented reality interventions in psychiatry: systematic review

RM Lundin, Y Yeap, DB Menkes - JMIR Mental Health, 2023 - mental.jmir.org
Background Virtual reality (VR) and augmented reality (AR) are emerging treatment
modalities in psychiatry, which are capable of producing clinical outcomes broadly …

Improving teaching practices via virtual reality‐supported simulation‐based learning: Scenario design and the duration of implementation

CP Dai, F Ke, Z Dai, M Pachman - British Journal of Educational …, 2023 - Wiley Online Library
Abstract Graduate Teaching Assistants (GTAs), or student instructors, are the crucial force in
college for undergraduates' learning in Science, Technology, Engineering and Maths …