[HTML][HTML] A review of the evolution of vision-based motion analysis and the integration of advanced computer vision methods towards developing a markerless system
Background The study of human movement within sports biomechanics and rehabilitation
settings has made considerable progress over recent decades. However, developing a …
settings has made considerable progress over recent decades. However, developing a …
Function4d: Real-time human volumetric capture from very sparse consumer rgbd sensors
Human volumetric capture is a long-standing topic in computer vision and computer
graphics. Although high-quality results can be achieved using sophisticated off-line systems …
graphics. Although high-quality results can be achieved using sophisticated off-line systems …
Humannerf: Efficiently generated human radiance field from sparse inputs
Recent neural human representations can produce high-quality multi-view rendering but
require using dense multi-view inputs and costly training. They are hence largely limited to …
require using dense multi-view inputs and costly training. They are hence largely limited to …
Expressive body capture: 3d hands, face, and body from a single image
To facilitate the analysis of human actions, interactions and emotions, we compute a 3D
model of human body pose, hand pose, and facial expression from a single monocular …
model of human body pose, hand pose, and facial expression from a single monocular …
Magicpony: Learning articulated 3d animals in the wild
We consider the problem of predicting the 3D shape, articulation, viewpoint, texture, and
lighting of an articulated animal like a horse given a single test image as input. We present a …
lighting of an articulated animal like a horse given a single test image as input. We present a …
Pamir: Parametric model-conditioned implicit representation for image-based human reconstruction
Modeling 3D humans accurately and robustly from a single image is very challenging, and
the key for such an ill-posed problem is the 3D representation of the human models. To …
the key for such an ill-posed problem is the 3D representation of the human models. To …
AGORA: Avatars in geography optimized for regression analysis
While the accuracy of 3D human pose estimation from images has steadily improved on
benchmark datasets, the best methods still fail in many real-world scenarios. This suggests …
benchmark datasets, the best methods still fail in many real-world scenarios. This suggests …
Intergen: Diffusion-based multi-human motion generation under complex interactions
We have recently seen tremendous progress in diffusion advances for generating realistic
human motions. Yet, they largely disregard the multi-human interactions. In this paper, we …
human motions. Yet, they largely disregard the multi-human interactions. In this paper, we …
Total capture: A 3d deformation model for tracking faces, hands, and bodies
We present a unified deformation model for the markerless capture of multiple scales of
human movement, including facial expressions, body motion, and hand gestures. An initial …
human movement, including facial expressions, body motion, and hand gestures. An initial …
Deephuman: 3d human reconstruction from a single image
We propose DeepHuman, an image-guided volume-to-volume translation CNN for 3D
human reconstruction from a single RGB image. To reduce the ambiguities associated with …
human reconstruction from a single RGB image. To reduce the ambiguities associated with …