Documentation of older people's end-of-life care in the context of specialised palliative care: a retrospective review of patient records
Background Palliative care focuses on identifying, from a holistic perspective, the needs of
those experiencing problems associated with life-threatening illnesses. As older people …
those experiencing problems associated with life-threatening illnesses. As older people …
A brief history of serious games
P Wilkinson - … Computing and Serious Games: International GI …, 2016 - Springer
Serious Games are now an established field of study. In this field most would attribute the
rise of Serious Games to Clark C Abt's creation of the term in 1970, or indeed Ben Sawyer's …
rise of Serious Games to Clark C Abt's creation of the term in 1970, or indeed Ben Sawyer's …
[图书][B] Gameful second and foreign language teaching and learning: Theory, research, and practice
J Reinhardt - 2018 - books.google.com
This book offers a comprehensive examination of the theory, research, and practice of the
use of digital games in second and foreign language teaching and learning (L2TL). It …
use of digital games in second and foreign language teaching and learning (L2TL). It …
On becoming an experiential educator: The educator role profile
Background Becoming an experiential educator involves more than just being a facilitator or
matching learning style with teaching style. Experiential education is a complex relational …
matching learning style with teaching style. Experiential education is a complex relational …
[HTML][HTML] An overview of serious games for disaster risk management–Prospects and limitations for informing actions to arrest increasing risk
A Solinska-Nowak, P Magnuszewski, M Curl… - International journal of …, 2018 - Elsevier
This paper reviews serious games/simulations addressing issues related to disaster risk
management (DRM) and serving as educational and engagement tools for affected …
management (DRM) and serving as educational and engagement tools for affected …
Facilitating sustainability transition through serious games: A systematic literature review
Exploring aspects of how innovative methods can truly attain a sustainable society is
necessary for the future of our planet. This study focuses on serious games, and how users …
necessary for the future of our planet. This study focuses on serious games, and how users …
Technology enhanced formative assessment for 21st century learning
This paper is based on the deliberations of the Assessment Working Group at EDUsummIT
2015 in Bangkok, Thailand. All of the members of Thematic Working Group 5 (TWG5) have …
2015 in Bangkok, Thailand. All of the members of Thematic Working Group 5 (TWG5) have …
A systematic scoping review and textual narrative synthesis of physical and mixed‐reality simulation in pre‐service teacher training
Background Due to recent lockdown conditions, which restricted opportunities for face‐to‐
face contact and the ability to be physically in schools, the need for novel, safe ways to train …
face contact and the ability to be physically in schools, the need for novel, safe ways to train …
[图书][B] Digital games and learning: Research and theory
N Whitton - 2014 - taylorfrancis.com
In recent years, there has been growing interest in the use of digital games to enhance
teaching and learning at all educational levels, from early years through to lifelong learning …
teaching and learning at all educational levels, from early years through to lifelong learning …
Climate change games as tools for education and engagement
Scientists, educators and policymakers continue to face challenges when it comes to finding
effective strategies to engage the public on climate change. We argue that games on the …
effective strategies to engage the public on climate change. We argue that games on the …