[HTML][HTML] The impact of augmented reality learning experiences based on the motivational design model: A meta-analysis

F Prasetya, A Fortuna, AD Samala, S Rawas… - Social Sciences & …, 2024 - Elsevier
This meta-analysis examined the impact of augmented reality learning experiences on the
motivational design model to obtain findings related to student attention, material relevance …

[HTML][HTML] Emerging Research on Virtual Reality Applications in Vocational Education: A Bibliometric Analysis

M Muskhir, A Luthfi, R Watrianthos… - Journal of …, 2024 - informingscience.org
Aim/Purpose This study explores the subject structure, social networks, research trends, and
issues in the domain that have the potential to derive an overview of the development of …

Developing Android App-Based Interactive Learning Media for Mechanical Engineering Basics: Enhancing Vocational School Student Learning Outcomes

AJ Pratama, K Arwizet, H Maksum… - Jurnal Penelitian …, 2024 - jppipa.unram.ac.id
This study is to provide valid, practical, and effective Android application-based interactive
learning media for the Basics of Mechanical Engineering subject in class X Mechanical …

Investigating the impact of mobile interaction gamification on 4C skills: Perspective from student at vocational higher education in Indonesia

F Ranuharja, AT Toukoumidis, J Oluwaseyi… - Advances in Mobile …, 2024 - syncsci.com
The realm of education has a highly significant impact on advancing civilization in a country.
Various factors have been studied and proven to enhance different skills in the educational …

Development of Interactive Mobile Learning (IMOLE) Learning Media Assisted by iSpring Suite to Improve IPAS Learning Outcomes in Elementary Schools

N Khasanah, N Setyasto - Jurnal Penelitian Pendidikan IPA, 2024 - jppipa.unram.ac.id
The lack of student activity in the learning process at SDN 1 Loram Kulon has an impact on
student learning outcomes. This research is Research and Development which refers to the …

Studi Pelaksanaan Kurikulum Merdeka Pada SMKN 1 Solok Sumatera Barat

A Luthfi, AG Samala, AHA Desky, N Jalinus… - Jurnal Pendidikan …, 2024 - jptam.org
Abstract Tujuan utama dari Kurikulum Merdeka Belajar adalah menciptakan lingkungan
pembelajaran yang dinamis dan fleksibel, memperkuat kemandirian belajar siswa. Ini …

Exploration of the implementation of project-based learning in technical drawing courses toward

R Fitra, F Prasetya, J Adri - Journal of Engineering Researcher …, 2024 - jerel.rlsociety.org
Abstract The instruction of Manufacturing Technical Drawings remains predominantly
teacher-centered, lacking diversity in methodologies, thereby causing students to perceive …

Using Interactive Multimedia to Stimulate Early Childhood Students' Speaking Skills: A Systematic Review.

NG Ayu Made Yeni Lestari… - … Journal of Interactive …, 2024 - search.ebscohost.com
Interactive multimedia is currently a significant topic in terms of learning speaking skills. This
study aims to describe the use of interactive multimedia in stimulating early childhood …

Revolutionizing learning: Unleashing the power of technology gamification-augmented reality in vocational education

RE Wulansari, A Fortuna, R Marta, P Primawati… - 2024 - ceeol.com
This study explores innovative approaches to enhance vocational education by employing
Gamification and Augmented Reality (GAR) in problem-based learning. Utilizing the Borg …

Enhancing Learning Outcomes in Applied Physics Through Web-Based Simulation Media

M Muskhir, Z Zakaria, A Luthfi - Jurnal Penelitian Pendidikan IPA, 2024 - jppipa.unram.ac.id
This study aims to develop interactive web-based simulation learning media for applied
physics subjects and to evaluate the validity, practicality, and effectiveness of the media in …