Measuring the impact of simulation-based teaching on entrepreneurial skills of the MBA/DBA students

A Salamzadeh, M Tajpour, E Hosseini - Technology and entrepreneurship …, 2022 - Springer
Simulation-based teaching is an emerging type of teaching in entrepreneurship education.
This type of teaching lets teachers ensure that students have learned specific skills …

Gamification and entrepreneurial intentions

JL Ruiz-Alba, A Soares… - Journal of Small …, 2019 - emerald.com
Purpose The purpose of this paper is to investigate how gamification can influence
entrepreneurial intentions (EI) of a group of users of an online platform provided by a private …

Gamification in learning process and its impact on entrepreneurial intention

A Aries, V Vional, L Saraswati… - Management …, 2020 - m.growingscience.com
Gamification is an educational approach to motivate and influence students' behaviors in
learning with the intention of achieving learning outcomes. The primary objective of the …

Gamification model as a business strategy for MSMEs in Indonesia

AD Saputra, A Rahmatia - JASF, 2021 - jasf.upnjatim.ac.id
Gamification is a game design in a non-game context that can be applied to the Micro,
Small, and Medium Enterprises (MSMEs) business. This study aims to see how the role of …

What do they like and dislike from game-based entrepreneurship learning? A qualitative study

M Ahsan, AF Faletehan - Jurnal Cakrawala Pendidikan, 2021 - repository.uinsa.ac.id
One of the ways to raise an entrepreneurial spirit through learning processes is the use of
game simulation. Learning materials delivered using game simulation are expected to …

The Avaritia: Entrepreneurship Practice to Understand the Problem of Information Control through Gamification

S Park, S Kim - Sustainability, 2023 - mdpi.com
Information control creates inequality in society, and thus, widens the wealth gap. This study
aimed to develop entrepreneurship education gamification to understand problems of …

Measurement of innovation mindset a method and tool within the Berkeley Innovation Index Framework

I Sidhu, JE Goubet, Y Xia - 2016 International Conference on …, 2016 - ieeexplore.ieee.org
The Berkeley Innovation Index (BII) is a concept and an open project offering simple yet
powerful ways to measure innovation capability in a holistic sense. Our work is motivated by …

Gamification in higher education: Implication to improve entrepreneurship education

A Bagheri, A Alinezhad, SM Sajai - Proceedings of the European …, 2019 - books.google.com
Last few decades have witnessed the rapid expansion of entrepreneurship education
programs due to the critical impact of entrepreneurship on economic development …

Diseño de un videojuego para el aprendizaje de conceptos sobre el emprendimiento

MRJ Sánchez, JMV Moreno… - Revista de Investigación en …, 2022 - dialnet.unirioja.es
En el presente trabajo se aborda el desarrollo del videojuego serio “Acción Capital”,
diseñado para apoyar el aprendizaje de conceptos clave sobre el emprendimiento dentro …

The use of business games in Russian higher education: prerequisites and obstacles

B Korneychuk, D Bylieva - … Proceedings of Social …, 2018 - europeanproceedings.com
The paper studies serious games as a learning tool in the context of post-industrial society. It
shows that the use of business games helps to simulate real-world scenarios, requiring …