The affine particle-in-cell method
Hybrid Lagrangian/Eulerian simulation is commonplace in computer graphics for fluids and
other materials undergoing large deformation. In these methods, particles are used to …
other materials undergoing large deformation. In these methods, particles are used to …
A material point method for snow simulation
Snow is a challenging natural phenomenon to visually simulate. While the graphics
community has previously considered accumulation and rendering of snow, animation of …
community has previously considered accumulation and rendering of snow, animation of …
Adaptive anisotropic remeshing for cloth simulation
R Narain, A Samii, JF O'brien - ACM transactions on graphics (TOG), 2012 - dl.acm.org
We present a technique for cloth simulation that dynamically refines and coarsens triangle
meshes so that they automatically conform to the geometric and dynamic detail of the …
meshes so that they automatically conform to the geometric and dynamic detail of the …
Discrete viscous threads
We present a continuum-based discrete model for thin threads of viscous fluid by drawing
upon the Rayleigh analogy to elastic rods, demonstrating canonical coiling, folding, and …
upon the Rayleigh analogy to elastic rods, demonstrating canonical coiling, folding, and …
Quasi-newton methods for real-time simulation of hyperelastic materials
We present a new method for real-time physics-based simulation supporting many different
types of hyperelastic materials. Previous methods such as Position-Based or Projective …
types of hyperelastic materials. Previous methods such as Position-Based or Projective …
Augmented MPM for phase-change and varied materials
In this paper, we introduce a novel material point method for heat transport, melting and
solidifying materials. This brings a wider range of material behaviors into reach of the …
solidifying materials. This brings a wider range of material behaviors into reach of the …
Example-based elastic materials
We propose an example-based approach for simulating complex elastic material behavior.
Supplied with a few poses that characterize a given object, our system starts by constructing …
Supplied with a few poses that characterize a given object, our system starts by constructing …
Continuum foam: A material point method for shear-dependent flows
We consider the simulation of dense foams composed of microscopic bubbles, such as
shaving cream and whipped cream. We represent foam not as a collection of discrete …
shaving cream and whipped cream. We represent foam not as a collection of discrete …
Designing inflatable structures
M Skouras, B Thomaszewski, P Kaufmann… - ACM Transactions on …, 2014 - dl.acm.org
We propose an interactive, optimization-in-the-loop tool for designing inflatable structures.
Given a target shape, the user draws a network of seams defining desired segment …
Given a target shape, the user draws a network of seams defining desired segment …
Folding and crumpling adaptive sheets
R Narain, T Pfaff, JF O'Brien - ACM Transactions on Graphics (TOG), 2013 - dl.acm.org
We present a technique for simulating plastic deformation in sheets of thin materials, such as
crumpled paper, dented metal, and wrinkled cloth. Our simulation uses a framework of …
crumpled paper, dented metal, and wrinkled cloth. Our simulation uses a framework of …