Few-shot learning for trajectory-based mobile game cheating detection

Y Su, D Yao, X Chu, W Li, J Bi, S Zhao, R Wu… - Proceedings of the 28th …, 2022 - dl.acm.org
With the emerging of smartphones, mobile games have attracted billions of players and
occupied most of the share for game companies. On the other hand, mobile game cheating …

Trajectory-Based Mobile Game Bots Detection with Gaussian Mixture Model

Y Su, D Yao, J Li, B Wang, J Bi, S Zhao, R Wu… - … Conference on Artificial …, 2022 - Springer
Recent developments in mobile games have heightened the need for mobile game bots
detection, while related researches are scarce. Compared with PC games, detecting game …

[图书][B] Artificial Neural Networks and Machine Learning–ICANN 2022: 31st International Conference on Artificial Neural Networks, Bristol, UK, September 6–9, 2022 …

E Pimenidis, P Angelov, C Jayne, A Papaleonidas… - 2022 - books.google.com
The 4-volumes set of LNCS 13529, 13530, 13531, and 13532 constitutes the proceedings of
the 31st International Conference on Artificial Neural Networks, ICANN 2022, held in Bristol …

Measuring gameplay similarity between human and reinforcement learning artificial intelligence

MG Heo, CH Park - Journal of Korea Game Society, 2020 - koreascience.kr
Recently, research on automating game tests using artificial intelligence agents instead of
humans is attracting attention. This paper aims to collect play data from human and artificial …

대리게임판단을위한게임플레이데이터활용에관한기초연구

김재범 - 한국게임학회논문지, 2022 - dbpia.co.kr
온라인에서 타인과 경쟁하는 게임에서는 비슷한 게임 숙련도를 가지는 사람과 경쟁이 이루어질
수 있는 게임 시스템이 중요하다. 대리 게임은 높은 숙련도를 가진 사람이 낮은 숙련도를 가진 …

사람과강화학습인공지능의게임플레이유사도측정

허민구, 박창훈 - 한국게임학회논문지, 2020 - dbpia.co.kr
최근, 사람 대신 인공지능 에이전트를 이용하여 게임 테스트를 자동화하는 연구가 관심을
모으고 있다. 본 논문은 게임 밸런싱 자동화를 위한 선행 연구로써 사람과 인공지능으로부터 …