Virtual reality for limb motor function, balance, gait, cognition and daily function of stroke patients: A systematic review and meta‐analysis

B Zhang, D Li, Y Liu, J Wang… - Journal of advanced …, 2021 - Wiley Online Library
Aims To explore the beneficial effects of virtual reality (VR) interventions on upper‐and lower‐
limb motor function, balance, gait, cognition and daily function outcomes in stroke patients …

The sensory side of post-stroke motor rehabilitation

N Bolognini, C Russo… - Restorative neurology and …, 2016 - content.iospress.com
Contemporary strategies to promote motor recovery following stroke focus on repetitive
voluntary movements. Although successful movement relies on efficient sensorimotor …

Escaping the crowd: An experimental study on the impact of a Virtual Reality experience in a shopping mall

H Van Kerrebroeck, M Brengman, K Willems - Computers in Human …, 2017 - Elsevier
Crowding is largely associated with negative consumer outcomes such as shopping
irritation and lower levels of shopping pleasure, less positive attitudes and less satisfaction …

Effectiveness, usability, and cost-benefit of a virtual reality–based telerehabilitation program for balance recovery after stroke: A randomized controlled trial

R Lloréns, E Noé, C Colomer, M Alcañiz - Archives of physical medicine …, 2015 - Elsevier
Objectives First, to evaluate the clinical effectiveness of a virtual reality (VR)–based
telerehabilitation program in the balance recovery of individuals with hemiparesis after …

Benefits of virtual reality based cognitive rehabilitation through simulated activities of daily living: a randomized controlled trial with stroke patients

AL Faria, A Andrade, L Soares, SB i Badia - Journal of neuroengineering …, 2016 - Springer
Background Stroke is one of the most common causes of acquired disability, leaving
numerous adults with cognitive and motor impairments, and affecting patients' capability to …

Recommendations for the implementation of telehealth in cardiovascular and stroke care: a policy statement from the American Heart Association

LH Schwamm, N Chumbler, E Brown, GC Fonarow… - Circulation, 2017 - Am Heart Assoc
The aim of this policy statement is to provide a comprehensive review of the scientific
evidence evaluating the use of telemedicine in cardiovascular and stroke care and to …

Effect of leap motion-based 3D immersive virtual reality usage on upper extremity function in ischemic stroke patients

MN Ögün, R Kurul, MF Yaşar, SA Turkoglu… - Arquivos de neuro …, 2019 - SciELO Brasil
Immersive virtual reality (VR) is a technology that provides a more realistic environmental
design and object tracking than ordinary VR. The aim of this study was to investigate the …

Effect of virtual reality training on balance and gait ability in patients with stroke: systematic review and meta-analysis

IJM De Rooij, IGL Van De Port, JWG Meijer - Physical therapy, 2016 - academic.oup.com
Background Virtual reality (VR) training is considered to be a promising novel therapy for
balance and gait recovery in patients with stroke. Purpose The aim of this study was to …

The role of virtual reality on outcomes in rehabilitation of Parkinson's disease: meta-analysis and systematic review in 1031 participants

J Triegaardt, TS Han, C Sada, S Sharma… - Neurological …, 2020 - Springer
Introduction Parkinson's disease (PD) is managed primarily by dopamine agonists and
physiotherapy while virtual reality (VR) has emerged recently as a complementary method …

Feasibility, safety and outcomes of playing Kinect Adventures!™ for people with Parkinson's disease: a pilot study

JE Pompeu, LA Arduini, AR Botelho, MBF Fonseca… - Physiotherapy, 2014 - Elsevier
Objectives To assess the feasibility, safety and outcomes of playing Microsoft Kinect
Adventures™ for people with Parkinson's disease in order to guide the design of a …