Web-based serious games and accessibility: a systematic literature review

L Salvador-Ullauri, P Acosta-Vargas, S Luján-Mora - Applied Sciences, 2020 - mdpi.com
Nowadays, serious games, called training or learning games, have been incorporated into
teaching and learning processes. Due to the increase of their use, the need to guarantee …

Accessibility of games and game-based applications: A systematic literature review and mapping of future directions

L Hassan - new media & society, 2024 - journals.sagepub.com
Digital game technologies, that is, games and emerging game-based applications, are
pervasively spread in society as a means of entertainment, education and exercise, amongst …

Effects of using game-based learning to improve the academic performance and motivation in engineering studies

P Pando Cerra, H Fernández Álvarez… - Journal of …, 2022 - journals.sagepub.com
Game-Based Learning (GBL) is increasingly widespread as a learning technique in the
engineering studies. However, this innovative methodology may be difficult to incorporate in …

A method to develop accessible online serious games for people with disabilities: A case study

A Jaramillo-Alcázar, P Cortez-Silva, M Galarza-Castillo… - Sustainability, 2020 - mdpi.com
Video games that are used as teaching tools are called serious games. However, there is an
important factor that is not usually considered in the design of serious games—the inclusion …

Mobile learning for hearing-impaired children: Review and analysis

SI Herrera, C Manresa-Yee, CV Sanz - Universal Access in the …, 2023 - Springer
Currently, a common objective for most countries is including people with disabilities in the
various aspects of everyday life. As part of this objective, access to computer technologies …

Problem-based learning: integrating web-quest and case-study strategies in students with hearing impairments

PZ Parmankulova, SA Zholdasbekova… - … of Innovation and …, 2023 - inderscienceonline.com
The study theoretically examines the practical implementation of web-quest and case-study
strategies in teaching students with hearing impairments. Sixty students with hearing …

[PDF][PDF] Deaf chat: A speech-to-text communication aid for hearing deficiency

M Shezi, A Ade-Ibijola - Advances in Science, Technology and …, 2020 - researchgate.net
Hearing impairments have a negative impact in the lives of individuals living with them and
those around such individuals. Different applications and technological tools have been …

Accessibility of Educational Games and Game-Based Approaches to People with Learning and Physical Disabilities: A Systematic Literature Review

L Hassan - 2024 - scholarspace.manoa.hawaii.edu
Games and game-based approaches to education have become a part of most online and
offline learning. They are thought to engage students and facilitate effective learning. These …

A serious game to learn basic english for people with hearing impairments

MJ Fernández, A Jaramillo-Alcázar… - … Systems: Proceedings of …, 2019 - Springer
In recent years, higher education has faced the need to apply educational changes due to
the increase of students with special needs in the classroom. Day after day, we see changes …

Towards an evaluation method of how accessible serious games are to older adults

P Pesántez-Cabrera, MI Acosta, V Jimbo… - 2020 IEEE 8th …, 2020 - ieeexplore.ieee.org
The loss of cognitive and motor functions in humans increases with age, and the aging
population is expected to continue growing significantly in the following years. In this …