Gamification in musculoskeletal rehabilitation
FM Alfieri, C da Silva Dias, NC de Oliveira… - Current Reviews in …, 2022 - Springer
Abstract Purpose of Review This study is a narrative review aiming at evaluating the current
literature of the last 5 years on gamification and musculoskeletal rehabilitation. The article …
literature of the last 5 years on gamification and musculoskeletal rehabilitation. The article …
[HTML][HTML] Envisioning gamification in anesthesia, pain management, and critical care: basic principles, integration of artificial intelligence, and simulation strategies
M Cascella, A Cascella, F Monaco… - Journal of Anesthesia …, 2023 - Springer
Unlike traditional video games developed solely for entertainment purposes, game-based
learning employs intentionally crafted approaches that seamlessly merge entertainment and …
learning employs intentionally crafted approaches that seamlessly merge entertainment and …
Uso de la realidad virtual en la rehabilitación
J Gonzalez-Argote - Interdisciplinary Rehabilitation/Rehabilitacion …, 2022 - ri.saludcyt.ar
Introduction: Virtual reality is a promising medical rehabilitation tool, offering patients a safe
and interactive experience to improve their quality of life. Scientific studies support its …
and interactive experience to improve their quality of life. Scientific studies support its …
[HTML][HTML] Technical aspects of virtual augmented reality-based rehabilitation systems for musculoskeletal disorders of the lower limbs: a systematic review
Introduction Musculoskeletal disorders are one of the most common causes of physical
disability. The rehabilitation process after musculoskeletal disorders is long and tedious, and …
disability. The rehabilitation process after musculoskeletal disorders is long and tedious, and …
[HTML][HTML] Application of virtual and augmented reality technology in hip surgery: systematic review
P Sun, Y Zhao, J Men, ZR Ma, HZ Jiang, CY Liu… - Journal of Medical …, 2023 - jmir.org
Background Virtual and augmented reality (VAR) represents a combination of current state-
of-the-art computer and imaging technologies and has the potential to be a revolutionary …
of-the-art computer and imaging technologies and has the potential to be a revolutionary …
A meta-analysis and systematic literature review of mixed reality rehabilitation programs: Investigating design characteristics of augmented reality and augmented …
Researchers have shown great interest in the creation of rehabilitation programs using
mixed reality (MR), which includes both augmented reality (inclusion of virtual elements in a …
mixed reality (MR), which includes both augmented reality (inclusion of virtual elements in a …
[HTML][HTML] Technological breakthroughs in sport: Current practice and future potential of artificial intelligence, virtual reality, augmented reality, and modern data …
We are currently witnessing an unprecedented era of digital transformation in sports, driven
by the revolutions in Artificial Intelligence (AI), Virtual Reality (VR), Augmented Reality (AR) …
by the revolutions in Artificial Intelligence (AI), Virtual Reality (VR), Augmented Reality (AR) …
[HTML][HTML] Rehabilitation: A key service, yet highly underused, in the management of young patients with sickle cell disease after stroke in DR of Congo
PM Boma, J Panda, JP Ngoy Mande… - Frontiers in …, 2023 - frontiersin.org
Sickle cell disease (SCD) is an inherited disorder that affects red blood cells, causing them
to take on a sickle-like shape. This condition can lead to cerebrovascular accidents (CVA) in …
to take on a sickle-like shape. This condition can lead to cerebrovascular accidents (CVA) in …
[HTML][HTML] Virtual reality rehabilitation systems for cancer survivors: a narrative review of the literature
Simple Summary To the best of our knowledge, this is the first review aiming to assess the
impact of VR on the rehabilitation care of cancer survivors. We conducted a general review …
impact of VR on the rehabilitation care of cancer survivors. We conducted a general review …
[HTML][HTML] Virtual reality in health science education: professors' perceptions
Á Antón-Sancho, P Fernández-Arias… - Multimodal Technologies …, 2022 - mdpi.com
Virtual reality (VR) is a simulated experience in a three-dimensional (3D) computer-
simulated world. Recent advances in technology position VR as a multipurpose technology …
simulated world. Recent advances in technology position VR as a multipurpose technology …