[HTML][HTML] A review of project-based learning in higher education: Student outcomes and measures
P Guo, N Saab, LS Post, W Admiraal - International journal of educational …, 2020 - Elsevier
Project-based learning (PjBL) is understood to be a promising approach that improves
student learning in higher education. Empirical studies on project-based learning have been …
student learning in higher education. Empirical studies on project-based learning have been …
Forms of implementation and challenges of PBL in engineering education: a review of literature
During the last 40 years, problem-and project-based learning (PBL) has been widely
adopted in engineering education because of its expected effectiveness in developing …
adopted in engineering education because of its expected effectiveness in developing …
The impacts of scaffolding socially shared regulation on teamwork in an online project-based course
C Cortázar, M Nussbaum, C Alario-Hoyos… - The Internet and Higher …, 2022 - Elsevier
Employers now consider teamwork one of the essential skills for students to acquire during
their academic life. However, COVID-19 has accelerated the transition towards online …
their academic life. However, COVID-19 has accelerated the transition towards online …
Challenges in application of Petri nets in manufacturing systems
I Grobelna, A Karatkevich - Electronics, 2021 - mdpi.com
Petri nets are a useful mathematical formalism for specification of manufacturing systems,
supported by various analysis and verification methods. The progress made in automating …
supported by various analysis and verification methods. The progress made in automating …
Bibliometric and collaborative network analysis on active methodologies in education
A Segura-Robles, ME Parra-González… - Journal of New …, 2020 - Springer
Teachers have gradually been making more use of active methodologies at all educational
levels, and some even carry out research in this area. The objective of this research was to …
levels, and some even carry out research in this area. The objective of this research was to …
Is teamwork different online versus face-to-face? A case in engineering education
Teamwork has been systematically studied in engineering education as an educational
method and a learning outcome. Based on the recent advances in socially-shared …
method and a learning outcome. Based on the recent advances in socially-shared …
Metacognition in science learning: bibliometric analysis of last two decades
MDH Wirzal, NSA Halim… - … Ilmu Pendidikan: E …, 2022 - journal-center.litpam.com
The main objective of this study was to map (1) the research of metacognition in science
learning;(2) learning interventions used and metacognition's key components that learned …
learning;(2) learning interventions used and metacognition's key components that learned …
Problem or project-based computer-supported collaborative learning practices in computer education: A systematic review of SSCI articles published from 2014 to …
K Asfani, HL Chen - Education and Information Technologies, 2024 - Springer
Abstract Although the Computer-Supported Collaborative Learning (CSCL) practice has a
trend in its application, limited information exists in the literature on CSCL studies with …
trend in its application, limited information exists in the literature on CSCL studies with …
Computer-based scaffolding for sustainable project-based learning: Impact on high-and low-achieving students
Project-based learning, in which students engage in meaningful learning with authentic
projects and building agency and autonomy for sustainable learning, has been increasingly …
projects and building agency and autonomy for sustainable learning, has been increasingly …
[HTML][HTML] Prospects for using gamification in Industry 4.0
ACB Reis, E Silva Júnior, BB Gewehr, MH Torres - Production, 2020 - SciELO Brasil
Paper aims This study aims to analyze the main applications of gamification in the industry,
identifying its benefits and challenges, and to understand how game techniques are …
identifying its benefits and challenges, and to understand how game techniques are …