The affordances of minecraft education as a game-based learning tool for atomic structure in junior high school science education
M Nkadimeng, P Ankiewicz - Journal of Science Education and …, 2022 - Springer
Video games are a medium most students are familiar with; thus, they can be used as
educational tools to meet the needs of twenty-first-century students. Given the popularity of …
educational tools to meet the needs of twenty-first-century students. Given the popularity of …
Sensor-based modeling of problem-solving in virtual reality manufacturing systems
Problem-solving is the process to achieve a goal when the solution path is uncertain.
Recently, technological advancements have changed problems' characteristics and their …
Recently, technological advancements have changed problems' characteristics and their …
An agile software engineering process improvement game
BR Maxim, R Kaur, C Apzynski… - 2016 IEEE Frontiers …, 2016 - ieeexplore.ieee.org
Many computing students do not receive adequate training in software quality management.
Some students do not have the opportunity to practice software process improvement …
Some students do not have the opportunity to practice software process improvement …
Web gamification with problem simulators for teaching engineering
FD de la Peña Esteban, JA Lara Torralbo… - Journal of Computing in …, 2020 - Springer
Problem-solving is one of the biggest challenges that students can find in an Engineering
degree. Information and communication technologies are of great use in this regard …
degree. Information and communication technologies are of great use in this regard …
Optimize student learning via random forest-based adaptive narrative game
This paper presents an adaptive narrative game system that focuses on sequential logic
design. The system adapts a random forest machine learning model to estimate a student's …
design. The system adapts a random forest machine learning model to estimate a student's …
Eğitsel amaçlı sanal gerçeklik oyunlarına yönelik araştırmaların incelenmesi: Bir meta-sentez çalışması
E Saka - 2019 - acikbilim.yok.gov.tr
Bu araştırmada, eğitsel amaçlı sanal gerçeklik oyunlarına yönelik araştırmalara ilişkin
mevcut durumu, 2000-2016 yılları arasında yapılan araştırma sonuçlarından yola çıkarak …
mevcut durumu, 2000-2016 yılları arasında yapılan araştırma sonuçlarından yola çıkarak …
A haptic rehabilitation system
CDC Teixeira, FC Marx… - 2016 XVIII Symposium on …, 2016 - ieeexplore.ieee.org
Virtual Reality has been used by rehabilitation professionals as a way to keep patients
motivated while performing neuroplasticity functional exercises. This work describes a virtual …
motivated while performing neuroplasticity functional exercises. This work describes a virtual …
Gauging Training Effectiveness of Virtual Environment Simulation Based Applications for an Infantry Soldier Training Task
D Maxwell - 2015 - stars.library.ucf.edu
Abstract The US Army Training and Doctrine Command* s Army Learning Concept 2015
and Army Training Concept 2025 are documents that discuss the need for an adaptive …
and Army Training Concept 2025 are documents that discuss the need for an adaptive …
Evaluation of a game-based personalized learning system
Modern classroom settings require integrating many students of varying backgrounds and
mental levels into the same educational process. Ideally, each student should receive …
mental levels into the same educational process. Ideally, each student should receive …
Group tactics utilizing suppression and shelter
In tactical games, a common strategy in squad movement has a portion of troops providing
suppression fire while the rest of the squad advances to a new cover location safely. This …
suppression fire while the rest of the squad advances to a new cover location safely. This …