Handycast: Phone-based bimanual input for virtual reality in mobile and space-constrained settings via pose-and-touch transfer
Despite the potential of Virtual Reality as the next computing platform for general purposes,
current systems are tailored to stationary settings to support expansive interaction in mid-air …
current systems are tailored to stationary settings to support expansive interaction in mid-air …
Pocket6: A 6dof controller based on a simple smartphone application
T Babic, H Reiterer, M Haller - Proceedings of the 2018 ACM Symposium …, 2018 - dl.acm.org
We propose, implement and evaluate the use of a smartphone application for real-time six-
degrees-of-freedom user input. We show that our app-based approach achieves high …
degrees-of-freedom user input. We show that our app-based approach achieves high …
MouseRing: Always-available Touchpad Interaction with IMU Rings
X Shen, C Yu, X Wang, C Liang, H Chen… - Proceedings of the CHI …, 2024 - dl.acm.org
Tracking fine-grained finger movements with IMUs for continuous 2D-cursor control poses
significant challenges due to limited sensing capabilities. Our findings suggest that finger …
significant challenges due to limited sensing capabilities. Our findings suggest that finger …
[HTML][HTML] Understanding and creating spatial interactions with distant displays enabled by unmodified off-the-shelf smartphones
T Babic, H Reiterer, M Haller - Multimodal Technologies and Interaction, 2022 - mdpi.com
Over decades, many researchers developed complex in-lab systems with the overall goal to
track multiple body parts of the user for a richer and more powerful 2D/3D interaction with a …
track multiple body parts of the user for a richer and more powerful 2D/3D interaction with a …
Mobile devices for interaction in immersive virtual environments
Gamepads and 3D controllers are the main controllers used in most Virtual Environments.
Despite being simple to use, these input devices have a number of limitations as fixed layout …
Despite being simple to use, these input devices have a number of limitations as fixed layout …
Smartphone based 3D navigation techniques in an astronomical observatory context: implementation and evaluation in a software platform
3D Virtual Environments (3DVE) come up as a good solution to transmit knowledge in a
museum exhibit. In such contexts, providing easy to learn and to use interaction techniques …
museum exhibit. In such contexts, providing easy to learn and to use interaction techniques …
Enable Spatial Interaction for Distant Displays for Everyone
T Babic - 2024 - kops.uni-konstanz.de
In the evolving landscape of Human-Computer Interaction (HCI), this thesis confronts a
pivotal question: Is it possible to design a spatial interaction system for distant displays that …
pivotal question: Is it possible to design a spatial interaction system for distant displays that …
Smartphone-based 3D navigation technique for use in a museum exhibit
3D Virtual Environment (3DVE) comes up as a good solution for transmitting knowledge in a
museum exhibit. However, interaction techniques involved in such settings are mostly based …
museum exhibit. However, interaction techniques involved in such settings are mostly based …
Couplage de techniques d'interaction avancées avec des environnements virtuels 3D interactifs
LP Bergé - 2015 - theses.hal.science
Les travaux de cette thèse s' inscrivent à la frontière entre deux domaines de recherche
complémentaires: le domaine des Environnements Virtuels 3D (EV3D) issus de …
complémentaires: le domaine des Environnements Virtuels 3D (EV3D) issus de …
Study of the interaction with a virtual 3D environment displayed on a smartphone
E Balaa - 2019 - theses.hal.science
3D Virtual Environments (3D VE) are more and more used in different applications such as
CAD, games, or teleoperation. Due to the improvement of smartphones hardware …
CAD, games, or teleoperation. Due to the improvement of smartphones hardware …